Objects Vanishing
#1

Hi guys i have objects that vanish, yes i know i need an object streamer but i don't know how to use it
Код:
	CreateObject(1655, -2050.203125, -130.1396484375, 35.349254608154, 0.000000, 0.000000, 0.000000); //
	CreateObject(1655, -2066.203125, -123.1396484375, 39.349254608154, 13.99658203125, 0.000000, 0.000000); //
	CreateObject(1655, -2042.203125, -113.1396484375, 76.349250793457, 88.994750976563, 0.000000, 0.000000); //
	CreateObject(1655, -2066.203125, -117.1396484375, 45.349254608154, 29.998168945313, 0.000000, 0.000000); //
	CreateObject(1655, -2066.203125, -111.1396484375, 60.349254608154, 60.99609375, 0.000000, 0.000000); //
	CreateObject(1655, -2066.203125, -111.1396484375, 68.349250793457, 73.998413085938, 0.000000, 0.000000); //
	CreateObject(1655, -2050.203125, -117.1396484375, 83.349250793457, 104.99630737305, 0.000000, 0.000000); //
	CreateObject(1655, -2042.203125, -123.1591796875, 89.349250793457, 119.99813842773, 0.000000, 0.000000); //
	CreateObject(1655, -2058.203125, -130.1591796875, 93.349250793457, 135, 0.000000, 0.000000); //
	CreateObject(1655, -2058.203125, -130.1396484375, 35.349254608154, 0.000000, 0.000000, 0.000000); //
	CreateObject(1655, -2050.203125, -123.1396484375, 39.349254608154, 13.99658203125, 0.000000, 0.000000); //
	CreateObject(1655, -2042.203125, -117.1396484375, 45.349254608154, 29.998168945313, 0.000000, 0.000000); //
	CreateObject(1655, -2058.203125, -113.1396484375, 52.349254608154, 44.994506835938, 0.000000, 0.000000); //
	CreateObject(1655, -2050.203125, -113.1396484375, 52.349254608154, 44.994506835938, 0.000000, 0.000000); //
	CreateObject(1655, -2042.203125, -111.1396484375, 60.349254608154, 60.99609375, 0.000000, 0.000000); //
	CreateObject(1655, -2058.203125, -113.1396484375, 76.349250793457, 88.994750976563, 0.000000, 0.000000); //
	CreateObject(1655, -2042.203125, -111.1396484375, 68.349250793457, 73.998413085938, 0.000000, 0.000000); //
	CreateObject(1655, -2058.203125, -123.1591796875, 89.349250793457, 119.99813842773, 0.000000, 0.000000); //
	CreateObject(1655, -2058.203125, -117.1396484375, 83.349250793457, 104.99630737305, 0.000000, 0.000000); //
	CreateObject(1655, -2050.203125, -130.1591796875, 93.349250793457, 135, 0.000000, 0.000000); //
	CreateObject(1655, -2042.203125, -130.1396484375, 35.349254608154, 0.000000, 0.000000, 0.000000); //
	CreateObject(1655, -2042.203125, -123.1396484375, 39.349254608154, 13.99658203125, 0.000000, 0.000000); //
	CreateObject(1655, -2050.203125, -117.1396484375, 45.349254608154, 29.998168945313, 0.000000, 0.000000); //
	CreateObject(1655, -2042.203125, -113.1396484375, 52.349254608154, 44.994506835938, 0.000000, 0.000000); //
	CreateObject(1655, -2050.203125, -111.1396484375, 60.349254608154, 60.99609375, 0.000000, 0.000000); //
	CreateObject(1655, -2050.203125, -111.1396484375, 68.349250793457, 73.998413085938, 0.000000, 0.000000); //
	CreateObject(1655, -2050.203125, -113.1396484375, 76.349250793457, 88.994750976563, 0.000000, 0.000000); //
	CreateObject(1655, -2042.203125, -117.1396484375, 83.349250793457, 104.99630737305, 0.000000, 0.000000); //
	CreateObject(1655, -2050.203125, -123.1591796875, 89.349250793457, 119.99813842773, 0.000000, 0.000000); //
	CreateObject(1655, -2042.203125, -130.1591796875, 93.349250793457, 135, 0.000000, 0.000000); //
	CreateObject(1655, -2066.203125, -130.1396484375, 35.349254608154, 0.000000, 0.000000, 0.000000); //
	CreateObject(1655, -2058.203125, -123.1396484375, 39.349254608154, 13.99658203125, 0.000000, 0.000000); //
	CreateObject(1655, -2058.203125, -117.1396484375, 45.349254608154, 29.998168945313, 0.000000, 0.000000); //
	CreateObject(1655, -2066.203125, -113.1396484375, 52.349254608154, 44.994506835938, 0.000000, 0.000000); //
	CreateObject(1655, -2058.203125, -111.1396484375, 60.349254608154, 60.99609375, 0.000000, 0.000000); //
	CreateObject(1655, -2058.203125, -111.1396484375, 68.349250793457, 73.998413085938, 0.000000, 0.000000); //
	CreateObject(1655, -2066.203125, -113.1396484375, 76.349250793457, 88.994750976563, 0.000000, 0.000000); //
	CreateObject(1655, -2066.203125, -117.1396484375, 83.349250793457, 104.99630737305, 0.000000, 0.000000); //
	CreateObject(1655, -2066.203125, -123.1591796875, 89.349250793457, 119.99813842773, 0.000000, 0.000000); //
	CreateObject(1655, -2066.203125, -130.1591796875, 93.349250793457, 135, 0.000000, 0.000000); //
	CreateObject(7073, -2030.2045898438, -119.55800628662, 56.188625335693, 0.000000, 0.000000, 270); //
	CreateObject(16776, -2083.5942382813, -233.91600036621, 34.020313262939, 0.000000, 0.000000, 150); //
	CreateObject(16776, -2022.9484863281, -233.91600036621, 34.020313262939, 0.000000, 0.000000, 240); //
	CreateObject(16778, -2096.1625976563, -139.15295410156, 37.152618408203, 0.000000, 0.000000, 180.63403320313); //
	CreateObject(8613, -2080.5270996094, -98.197975158691, 37.535484313965, 0.000000, 0.000000, 179.99450683594); //
	CreateObject(13667, -2097.857421875, -187.08831787109, 52.919960021973, 0.000000, 0.000000, 9.9249267578125); //
	CreateObject(7392, -2050.5668945313, -280.90289306641, 44.681922912598, 0.000000, 0.000000, 90); //
	CreateObject(7388, -2013.9729003906, -199.59971618652, 33.987968444824, 0.000000, 0.000000, 0.000000); //
	CreateObject(3857, -2015.9708251953, -120.14532470703, 37.111228942871, 0.000000, 0.000000, 47.639770507813); //
	CreateObject(3857, -2015.8725585938, -118.6477355957, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(3857, -2015.7739257813, -117.1506652832, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(3857, -2015.6752929688, -115.6535949707, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(3857, -2015.5439453125, -113.65759277344, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(3857, -2015.4294433594, -111.91096496582, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(3857, -2015.3142089844, -110.16389465332, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(3857, -2015.1826171875, -108.16735839844, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(3857, -2015.0681152344, -106.42073059082, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(3857, -2015.0673828125, -106.419921875, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(3857, -2014.8293457031, -104.93896484375, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(3857, -2014.5513916016, -103.21069335938, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(3857, -2014.7094726563, -104.197265625, 37.111228942871, 0.000000, 0.000000, 47.63671875); //
	CreateObject(7096, -2090.4592285156, -115.93932342529, 37.84058380127, 0.000000, 0.000000, 90); //
	AddStaticVehicle(522, -2061.8483886719, -267.88720703125, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (1)
	AddStaticVehicle(522, -2065.84765625, -267.88671875, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (2)
	AddStaticVehicle(522, -2063.84765625, -267.88671875, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (3)
	AddStaticVehicle(522, -2055.8483886719, -267.88720703125, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (4)
	AddStaticVehicle(522, -2059.84765625, -267.88671875, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (5)
	AddStaticVehicle(522, -2057.84765625, -267.88671875, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (6)
	AddStaticVehicle(522, -2041.8483886719, -267.88720703125, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (7)
	AddStaticVehicle(522, -2053.84765625, -267.88671875, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (8)
	AddStaticVehicle(522, -2051.84765625, -267.88671875, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (9)
	AddStaticVehicle(522, -2049.84765625, -267.88671875, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (10)
	AddStaticVehicle(522, -2047.84765625, -267.88671875, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (11)
	AddStaticVehicle(522, -2045.84765625, -267.88671875, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (12)
	AddStaticVehicle(522, -2043.84765625, -267.88671875, 34.980690002441, 0.000000, -1, -1); //vehicle (nrg-500) (13)
Reply
#2

Quote:
Originally Posted by yoan103
Hi guys i have objects that vanish, yes i know i need an object streamer but i don't know how to use it
It should be explained in the topic of the streamer you want to use.
Reply
#3

then i must change EVERYTHING from the options of the site for mta maps i use www.convertffs.com and how do i use this one? http://forum.sa-mp.com/index.php?topic=62450.0 ?
Reply
#4

you really need a streamer, SA-MP can hold only 150 objects without streamer (correct me if im wrong)
Reply
#5

Quote:
Originally Posted by SfPwns
you really need a streamer, SA-MP can hold only 150 objects without streamer (correct me if im wrong)
254 objects max
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