Filterscript textdraw interferes with the gamemodes
#1

How do I make a textdraw in a filterscript not interfere with a gamemode one? Sometimes the textdraws muddle up, and appear in the places where the FS one should be, or vice versa, any ideas?
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#2

Why dont you just put it in the GM aswell ?
Putting a textdraw in a GM isnt that much work.

[Doppeyy
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