[Map] [MAP] VirIsland
#1

VirIsland is a cool Island, which is below LS, near LS International (LS Airport)

[SCREENSHOT]


[VIDEO]
VirIsland

[SCRIPT]
pawn Код:
//VIRCITY
    CreateObject(4821, 2041.884765625, -3112.8120117188, 15.041934967041, 0.000000, 0.000000, 0.000000); //
    CreateObject(7636, 2045.5667724609, -3111.5439453125, 10.573167800903, 0.000000, 0.000000, 0.000000); //
    CreateObject(18483, 2084.3469238281, -3108.271484375, 1.1048927307129, 0.000000, 0.000000, 0.000000); //
    CreateObject(4016, 2037.4982910156, -3172.8715820313, 6.3562488555908, 0.000000, 0.000000, 180.63500976563); //
    CreateObject(5481, 2158.6362304688, -3104.4553222656, -3.1952838897705, 0.000000, 0.000000, 193.25996398926); //
    CreateObject(5481, 2245.4353027344, -3075.6708984375, -3.1952838897705, 0.000000, 0.000000, 223.03002929688); //
    CreateObject(5481, 2315.1999511719, -3006.7075195313, -2.9452838897705, 0.000000, 0.000000, 244.86297607422); //
    CreateObject(5481, 2346.6098632813, -2917.5827636719, -2.9452838897705, 0.000000, 0.000000, 276.61761474609); //
    CreateObject(5481, 2330.6455078125, -2818.5393066406, -2.4452838897705, 0.000000, 0.000000, 300.43359375); //
    CreateObject(5481, 2268.7644042969, -2742.9353027344, -2.9452838897705, 0.000000, 358.01501464844, 338.14685058594); //
    CreateObject(5481, 2201.4765625, -2717.5910644531, -2.9452838897705, 0.000000, 1.9814453125, 357.99255371094); //
    CreateObject(10305, 2090.3041992188, -2968.0532226563, -18.26927947998, 0.000000, 0.000000, 0.000000); //
    CreateObject(8172, 2081.2607421875, -2969.2065429688, 1.8914966583252, 0.000000, 0.000000, 0.000000); //
    CreateObject(5009, 1962.1910400391, -3115.8681640625, 3.9315967559814, 0.000000, 0.000000, 157.52996826172); //
    CreateObject(5009, 2022.783203125, -3156.6140136719, 3.9315967559814, 0.000000, 0.000000, 197.22747802734); //
    CreateObject(9488, 1897.7468261719, -3039.7810058594, 1.3642361164093, 0.000000, 0.000000, 161.49995422363); //
    CreateObject(4820, 1772.0179443359, -3072.7204589844, 2.828426361084, 0.000000, 0.000000, 15.880004882813); //
    CreateObject(5644, 1833.7412109375, -3073.5695800781, 13.064588546753, 0.000000, 0.000000, 15.880004882813); //
    CreateObject(8537, 1839.9730224609, -3040.6374511719, 8.7011814117432, 0.000000, 0.000000, 328.23999023438); //
    CreateObject(9237, 1921.0806884766, -3008.703125, 9.4232320785522, 0.000000, 0.000000, 289.98498535156); //
    CreateObject(3590, 1833.1479492188, -3033.9475097656, 4.1655516624451, 0.000000, 0.000000, 195.24496459961); //
    CreateObject(1946, 1830.966796875, -3018.2983398438, 1.6436054706573, 0.000000, 0.000000, 0.000000); //
    CreateObject(4726, 1833.5461425781, -3075.0402832031, 0.85955429077148, 0.000000, 0.000000, 0.000000); //
    CreateObject(4726, 1834.4654541016, -3076.06640625, 24.659549713135, 0.000000, 0.000000, 0.000000); //
    CreateObject(4550, 1722.9094238281, -3085.48046875, 77.180198669434, 0.000000, 0.000000, 0.000000); //
    CreateObject(8324, 1756.0852050781, -3081.5893554688, 38.942390441895, 0.000000, 71.460021972656, 103.22003173828); //
    CreateObject(8324, 1754.1964111328, -3075.9282226563, 38.942390441895, 0.000000, 111.15505981445, 109.17156982422); //
    CreateObject(17880, 1822.0732421875, -3006.7839355469, 1.8484716415405, 0.000000, 0.000000, 105.20501708984); //
    CreateObject(17880, 1821.1264648438, -2995.6892089844, 2.3484716415405, 0.000000, 0.000000, 105.19958496094); //
    CreateObject(17880, 1820.1756591797, -2986.4135742188, 2.3484716415405, 0.000000, 0.000000, 105.19958496094); //
    CreateObject(17880, 1819.6510009766, -2977.4653320313, 2.3484716415405, 0.000000, 0.000000, 105.19958496094); //
    CreateObject(17880, 1803.4510498047, -2984.2565917969, 2.3484716415405, 0.000000, 0.000000, 278.60955810547); //
    CreateObject(17880, 1806.4053955078, -3004.4658203125, 2.3484716415405, 0.000000, 0.000000, 278.60778808594); //
    CreateObject(17880, 1797.5882568359, -2992.8942871094, 2.3484716415405, 0.000000, 358.01501464844, 216.35546875); //
    CreateObject(17880, 1802.4984130859, -3018.1604003906, 2.3484716415405, 0.000000, 0.000000, 340.14221191406); //
    CreateObject(6203, 1738.0256347656, -3013.341796875, 1, 0.000000, 0.000000, 105.20498657227); //
    CreateObject(6203, 1604.0334472656, -3065.5903320313, 0.95999979972839, 0.000000, 0.000000, 286.55480957031); //
    CreateObject(6203, 1646.1282958984, -3082.9182128906, 0.45999979972839, 0.000000, 0.000000, 103.21463012695); //
    CreateObject(6203, 1634.607421875, -3141.1459960938, 0.45999979972839, 0.000000, 0.000000, 281.85601806641); //
    CreateObject(6203, 1566.0452880859, -3095.7885742188, 1.2099997997284, 0.000000, 358.01501464844, 192.52941894531); //
    CreateObject(10831, 1672.5036621094, -3074.0341796875, 5.6639776229858, 0.000000, 0.000000, 105.20501708984); //
    CreateObject(6223, 1573.1484375, -3112.0544433594, 12.262300491333, 0.000000, 0.000000, 282.58499145508); //
    CreateObject(7601, 1720.4743652344, -2974.9682617188, 1.3671956062317, 0.000000, 358.01501464844, 105.20498657227); //
    CreateObject(13592, 1750.3258056641, -2970.2980957031, 11.279716491699, 0.000000, 0.000000, 0.000000); //
    CreateObject(4825, 1625.6530761719, -2969.4284667969, -2.3417057991028, 0.000000, 0.000000, 284.39001464844); //
    CreateObject(16006, 1763.8156738281, -3050.71875, 0.74804782867432, 0.000000, 1.9849853515625, 288.53997802734); //
    CreateObject(4141, 1788.0144042969, -3008.6459960938, 3.3371884822845, 1.9849853515625, 21.834991455078, 106.47357177734); //
    CreateObject(4726, 1722.8280029297, -3085.7221679688, 286.7223815918, 0.000000, 0.000000, 0.000000); //
    CreateObject(847, 1685.3000488281, -2991, 3.2583355903625, 0.000000, 0.000000, 0.000000); //
    CreateObject(3444, 1740.9112548828, -3054.8483886719, 3.3625633716583, 0.000000, 1.9849853515625, 198.50006103516); //
    //VIRCITY
[INSTALLATION]
Put the codes above on OnGameModeInit. Done!

[HELP]
The map still sux. Well, i am a beginner mapper, so i am still bad at mapping...
Anybody wants to fix this map up will be really greatfull....

And don't forget! Please Comment...
Thx
Reply
#2

Hehehe reminds me of those floating island mods for singleplayer.
Reply
#3

Cool
Reply
#4

Very nice, good work.
Reply
#5

This looks interesting, nicely done.
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#6

lol hilarous vid
Reply
#7

Quote:
Originally Posted by X Cutter
lol hilarous vid
I made it just like a Trailer
Reply
#8

Nice.
Reply
#9

I can't can write any map/teleporst or car on the my filterscipt please help,please link to the good pawno
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#10

Yeah, this is cool!!
________
Dc medical marijuana
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