20.10.2009, 20:41
How to give a player an additional weapon when teleporting somewhere (always keeping the default weapons) ?
if(strcmp("/command", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid, 0.0,0.0,0.0); // please change
GivePlayerWeapon(playerid, 38,100); 38 = minigun 100 = ammo
SendClientMessage(playerid, COLOR_RED, "Portet to \"/command\"");
return 1;
}