Suggestions !
#1

i got a little suggestions for 0.3
please read eveything


1) restore SetDisableWeapons!!!! - it is very useful, because people think other people are cheating lol (god mode )
2) de-sync a player (the player will move but other will see him doing: nothing)
3) show/hide mouse (to show or hide the mouse with a function)
4) toggle player free n' spray
5) toggle player aim bot (ahaha lolz)
6) is player in water
7) is player in air
set wanted level color ( changes the (for all) wanted level color (RBGA))
9) set player wanted level color (changes the (for player) wanted level color(RBGA))

i know this: can be done by scripting, but ah:
10) put a bomb on a car (when you go to the bomb shop at LS you can arm your car with a bomb!)
11) is car is armed (checks if the car is armed with a bomb)
12) bool: set player landing gear (true/false) (landing gear O.o)
13) set radio RBGA (orange sucks.)
some callbacks:

1) on player colliding
2) on object colliding
3) on vehicle colliding

sync:
make landing gears synced!
it is not synced for all players here is the fix for sync it (with pawn of-course)

listen, i really forgot pawn so don't blame me, this is how it should work
pawn Code:
for(new i=0; i < GetMaxPlayers; i++) //get all players
{
for(new v=0; v < MAX_VEHICLES; v++)
{
v = GetVehicleId(playerid, v);
if(v == 520) //hydra
{
PutPlayerInVehicle(playerid, v);
}}}
//when you enter a plane and someone else entering it after you did it will be visible to both of them (landing gear)
it can fix it (?)
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#2

this is a game if you say something is useless you don't need to play it, games were made for fun.
a good example:

pawn Code:
create timer.

if(a == 0)
{
SetPlayerWantedLevelColor(0, 0, 0, 255); //R B G A
a++;
}

if(a == 1)
{
SetPlayerWantedLevelColor(1, 1, 1, 255); //R B G A
a++;
}
//ect..
you see? this could create a disco wanted level.
pawn Code:
//...
TogglePlayerFreeNSpray(true);
//...

SendClientMessage(playerid, color_lol, "you have car license! we support you!");
great for RP game modes even if it can be done by scripting (how?: get player money and player to point.)
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#3

Quote:
Originally Posted by Kyosaur!!
A lot of these are scriptable / pointless .
same opinion
2 why to desync someone? I don't get the idea
8-9-13 that can't be done its coded in the game not via sa-mp
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#4

If you want to de-sync someone i think you can do it by returning 0 to OnPlayerUpdate
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#5

Quote:
Originally Posted by ArcticFox
Quote:
Originally Posted by Kyosaur!!
A lot of these are scriptable / pointless .
same opinion
2 why to desync someone? I don't get the idea
8-9-13 that can't be done its coded in the game not via sa-mp
it can be done...
gtamodding.
Quote:
Originally Posted by Dark_Kostas
If you want to de-sync someone i think you can do it by returning 0 to OnPlayerUpdate
holy moly.
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#6

Quote:
Originally Posted by Daem
Quote:
Originally Posted by ArcticFox
Quote:
Originally Posted by Kyosaur!!
A lot of these are scriptable / pointless .
same opinion
2 why to desync someone? I don't get the idea
8-9-13 that can't be done its coded in the game not via sa-mp
it can be done...
gtamodding.
That is a mod for gtasa and can't be controlled in sa-mp the only way is to use a textdraw over it with different colors
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#7

o'rly?!
what about GTA:U:MP i had a yellow radio.
i'm not trying to be rude,
don't say "it is impossible" because everything is possible!!!, now, how exactly SetPlayerHealth works?
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#8

Quote:
Originally Posted by Daem
o'rly?!
what about GTA:U:MP i had a yellow radio.
That was modded in GTA:United mod. Kye changed only 10 lines from SA-MP 0.2.X for GTA:U-MP.

Quote:
Originally Posted by Daem
i'm not trying to be rude,
don't say "it is impossible" because everything is possible!!!
No, everything is not.
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#9

like what? :T
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#10

Quote:
Originally Posted by Daem
like what? :T
Like: think about it.
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