10.09.2009, 13:52
i got a little suggestions for 0.3
please read eveything
1) restore SetDisableWeapons!!!! - it is very useful, because people think other people are cheating lol (god mode )
2) de-sync a player (the player will move but other will see him doing: nothing)
3) show/hide mouse (to show or hide the mouse with a function)
4) toggle player free n' spray
5) toggle player aim bot (ahaha lolz)
6) is player in water
7) is player in air
set wanted level color ( changes the (for all) wanted level color (RBGA))
9) set player wanted level color (changes the (for player) wanted level color(RBGA))
i know this: can be done by scripting, but ah:
10) put a bomb on a car (when you go to the bomb shop at LS you can arm your car with a bomb!)
11) is car is armed (checks if the car is armed with a bomb)
12) bool: set player landing gear (true/false) (landing gear O.o)
13) set radio RBGA (orange sucks.)
some callbacks:
1) on player colliding
2) on object colliding
3) on vehicle colliding
sync:
make landing gears synced!
it is not synced for all players here is the fix for sync it (with pawn of-course)
listen, i really forgot pawn so don't blame me, this is how it should work
it can fix it (?)
please read eveything
1) restore SetDisableWeapons!!!! - it is very useful, because people think other people are cheating lol (god mode )
2) de-sync a player (the player will move but other will see him doing: nothing)
3) show/hide mouse (to show or hide the mouse with a function)
4) toggle player free n' spray
5) toggle player aim bot (ahaha lolz)
6) is player in water
7) is player in air
set wanted level color ( changes the (for all) wanted level color (RBGA))
9) set player wanted level color (changes the (for player) wanted level color(RBGA))
i know this: can be done by scripting, but ah:
10) put a bomb on a car (when you go to the bomb shop at LS you can arm your car with a bomb!)
11) is car is armed (checks if the car is armed with a bomb)
12) bool: set player landing gear (true/false) (landing gear O.o)
13) set radio RBGA (orange sucks.)
some callbacks:
1) on player colliding
2) on object colliding
3) on vehicle colliding
sync:
make landing gears synced!
it is not synced for all players here is the fix for sync it (with pawn of-course)
listen, i really forgot pawn so don't blame me, this is how it should work
pawn Code:
for(new i=0; i < GetMaxPlayers; i++) //get all players
{
for(new v=0; v < MAX_VEHICLES; v++)
{
v = GetVehicleId(playerid, v);
if(v == 520) //hydra
{
PutPlayerInVehicle(playerid, v);
}}}
//when you enter a plane and someone else entering it after you did it will be visible to both of them (landing gear)