02.08.2009, 05:48
SOLVED
public OnPlayerConnect()
{
SetVehicleParamsForPlayer(vehicleid*,playerid,true); //true is locked, false is unlocked
}
public OnPlayerStateChange()
{
format(str, 128, "VehicleID: %d", GetPlayerVehicleID(playerid));
SendClientMessage(playerid, 0xF0DC82FF, str);
}
if (vehicle!=593||vehicle!=417||vehicle!=487||vehicle!=497||vehicle!=488) {
if (vehicle!=593 && vehicle!=417 && vehicle!=487 && vehicle!=497 && vehicle!=488)