[QUESTION]SERVER SLOWING DOWN ON MANY OBJECTS
#1

Hello , i have a question for you.
My server when there are many objects or vehicles spawned in a place (for example a parking)
when the player look at the many objects or vehicles the gameplay it slowing down (it stucks a little)
why is that?
can i fix it?

If this has to do: i am using Incognito's Streamer Plugin.

please give me a hand of help :P

thanks!
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#2

You have the newest version? The object streamer was fixed a little to speed it up!
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#3

yea, i have the newest version!
maybe there is any good vehicle streamer that i can try?
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#4

Why? SA-MP streams vehicles.
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#5

i don't know why :P
but i want to get out of this stuck-lag thing :S
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#6

Incognito's streamer plugin uses CPU and RAM (I think).
Add
Streamer_TickRate(tickrate); under OnGameModeInIt, read the page a little more.

If you have a REALLY Good computer, or hoster, your objects will stream VERY Fast.

If not, it will slow down.
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#7

Quote:
Originally Posted by The Toni
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Incognito's streamer plugin uses CPU and RAM (I think).
Add
Streamer_TickRate(tickrate); under OnGameModeInIt, read the page a little more.

If you have a REALLY Good computer, or hoster, your objects will stream VERY Fast.

If not, it will slow down.
im getting error for undefined symbol tickrate
with streamer included
:/
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#8

Quote:
Originally Posted by nepstep
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im getting error for undefined symbol tickrate
with streamer included
:/
new tickrate;
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#9

Quote:
Originally Posted by nepstep
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im getting error for undefined symbol tickrate
with streamer included
:/
He means put the interval you desire in there, not actually use a variable called "tickrate".
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#10

yea that is fixed, but it still lag and i have a real good computer
also i play in local o.O
so HELP
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