21.07.2009, 20:15
in pawn-lang.pdf I read that #error is used for displaying user errors when compiling.
I tried to use this in one of my plugins, but I seem to need some help with this:
this is how I tried to use it, but the error just always appears.
can anyone please give me an example of how I can do this? thanks in advance.
I tried to use this in one of my plugins, but I seem to need some help with this:
Code:
stock F_SetMenuTitleBoxColor(menuid, color)
{
if(MenuInfo[menuid][UsedMenu] == true)
{
TextDrawBoxColor(MenuInfo[menuid][T_Title], color);
return 1;
}
else
{
#error menuid doesn't exist.
return 0;
}
}
can anyone please give me an example of how I can do this? thanks in advance.


