13.07.2009, 20:58
in OnPlayerUpdate() it saves the current location of the player. When the player login, I want it to spawn where it spawned before logging out.
This gives me a warning about tag mismatch? and when I log in it goes crazy.
Код:
new spawnx; new spawny; new spawnz; spawnx = PlayerInfo[playerid][pPos_x]; spawny = PlayerInfo[playerid][pPos_y]; spawnz = PlayerInfo[playerid][pPos_z];