Taking turfs over
#1

GangZoneShowForPlayer(playerid, TEAM_GROVE_GANGZONE, 0x00FF0096); // Grove defined as TEAM_GROVE
GangZoneShowForPlayer(playerid, TEAM_BALLAS_GANGZONE, 0xFF00FF96); // Ballas defined as TEAM_BALLAS
GangZoneShowForPlayer(playerid, TEAM_VAGOS_GANGZONE, 0xFFFF0096); // Vagos defined as TEAM_VAGOS
GangZoneShowForPlayer(playerid, TEAM_ARMY_GANGZONE, 0xFF000096); // Army defined as TEAM_ARMY
TEAM_GROVE_GANGZONE = GangZoneCreate(2113.53, -1764.764, 2512.828, -1504.214); // Grove gang zone
TEAM_BALLAS_GANGZONE = GangZoneCreate(1706.627, -1946.361, 1999.445, -1468.684); // Ballas gang zone
TEAM_VAGOS_GANGZONE = GangZoneCreate(2246.63, -1508.161, 2607.899, -1239.715); // Vagos gang zone
TEAM_ARMY_GANGZONE = GangZoneCreate(2425.363, -2601.686, 2828.463, -2329.292); // Army gang zone

The things what i want to make is, that if i kill more then 3 players on turf of other team, that i get their place( that there is the color of my team ).
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#2

Search ! There's a lot of topics like this one...

and oh btw this belongs to script request thread.
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#3

OnPlayerDeath

have a global variable plus one, when it hits three do what you intend to do.
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#4

Quote:
Originally Posted by ǝɹoɯ‾ʎ
OnPlayerDeath

have a global variable plus one, when it hits three do what you intend to do.
Huh...I dont understend this....
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