[HELP]~~~~Setting players color depending on their wantedlevel~~~~[HELP]
#1

Hello i've made a code to set the player's color depending on their wantedlevel

Код:
		if(GetPlayerWantedLevel(id) > 10) {
		SetPlayerColor(id,donkerrood); }
		else if(GetPlayerWantedLevel(id) == 5) {
		SetPlayerColor(id,oranje); }
		else if(GetPlayerWantedLevel(id) == 6) {
		SetPlayerColor(id,oranje); }
		else if(GetPlayerWantedLevel(id) == 7) {
		SetPlayerColor(id,oranje); }
		else if(GetPlayerWantedLevel(id) == 8) {
		SetPlayerColor(id,oranje); }
		else if(GetPlayerWantedLevel(id) == 9) {
		SetPlayerColor(id,oranje); }
		else if(GetPlayerWantedLevel(id) == 4) {
		SetPlayerColor(id,geel); }
		else if(GetPlayerWantedLevel(id) == 3) {
		SetPlayerColor(id,geel); }
		else if(GetPlayerWantedLevel(id) == 2) {
		SetPlayerColor(id,geel); }
		else if(GetPlayerWantedLevel(id) == 1) {
		SetPlayerColor(id,geel); }
		else if(GetPlayerWantedLevel(id) == 0) {
		SetPlayerColor(id,wit); }
is this wrong or where should i put this or is their a better way to make this help plz!!!!
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#2

You can make it a function and add a timer to it.
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#3

yea i thought of tha

but i don't know how

plz don't give me a link because settimer gives me a headdache or at leat tell me how to start
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#4

pawn Код:
forward UpdateWanted();

public OnGameModeInit()
{
    SetTimer("UpdateWanted", 1000, true);
    return 1;
}

public UpdateWanted()
{
    for(new i=0; i < MAX_PLAYERS; i++)
    {
        if(GetPlayerWantedLevel(i) > 10) {
        SetPlayerColor(i,donkerrood); }
        else if(GetPlayerWantedLevel(i) == 5) {
        SetPlayerColor(i,oranje); }
        else if(GetPlayerWantedLevel(i) == 6) {
        SetPlayerColor(i,oranje); }
        else if(GetPlayerWantedLevel(i) == 7) {
        SetPlayerColor(i,oranje); }
        else if(GetPlayerWantedLevel(i) == 8) {
        SetPlayerColor(i,oranje); }
        else if(GetPlayerWantedLevel(i) == 9) {
        SetPlayerColor(i,oranje); }
        else if(GetPlayerWantedLevel(i) == 4) {
        SetPlayerColor(i,geel); }
        else if(GetPlayerWantedLevel(i) == 3) {
        SetPlayerColor(i,geel); }
        else if(GetPlayerWantedLevel(i) == 2) {
        SetPlayerColor(i,geel); }
        else if(GetPlayerWantedLevel(i) == 1) {
        SetPlayerColor(i,geel); }
        else if(GetPlayerWantedLevel(i) == 0) {
        SetPlayerColor(i,wit); }
    }
}
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