01.07.2009, 20:27
I desperatly need a timer to destroy objects and/or vehicles
Today i tried it, i wanted to destroy a vehicle on a timer.
destroyvehicle didnt worked..so i tried it with createexplosion..well that worked but i
still cant figure out why destroyobject didnt work.
Maybe someone can explain ?
i got this now;
This code worked with the explosions though and i did the define andpublic thing ofcourse
Today i tried it, i wanted to destroy a vehicle on a timer.
destroyvehicle didnt worked..so i tried it with createexplosion..well that worked but i
still cant figure out why destroyobject didnt work.
Maybe someone can explain ?
i got this now;
Код:
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT) { new vehiclemod = GetVehicleModel (GetPlayerVehicleID(playerid)); if(vehiclemod == 432 ) SetTimerEx("explosion", 20000, false, "20"); DestroyVehicle(432); } return 1; }