01.04.2009, 01:04
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if ((newkeys & (KEY_JUMP)) == (KEY_SPRINT))
{
new vehid = GetVehicleModel(playerid);
if (!IsPlayerInInvalidNosVehicle(playerid,vehid))
{
AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
}
}
return 1;
}

