Stop fuction
#1

there any fuction or something to stop the next callback to be acivate? i mean when the client connect to server there activate this callbacks first the onplayerconnect, second onplayerrequestclass, third onplayerrequestspawn, fourth onplayerspawn. i want to stop on one of this for example onplayerconnect for 1 min and then activate the onplayerrequestspawn. i hope you understand.
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#2

*bump*

Stop you can only on ClassRequest, but also till player dont press Spawn, actualy there dont have nothing like stop etc
Its do many callbacks at a time,
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#3

i cant stop on onplayerconnect?
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#4

return 0; / return 1; / Kick(playerid);

if you want to stop OnPlayerConnect why not just kick the player?
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