18.08.2010, 07:46
there any fuction or something to stop the next callback to be acivate? i mean when the client connect to server there activate this callbacks first the onplayerconnect, second onplayerrequestclass, third onplayerrequestspawn, fourth onplayerspawn. i want to stop on one of this for example onplayerconnect for 1 min and then activate the onplayerrequestspawn. i hope you understand.