[SOLVED] Problem With Random Spawns
#1

I get some errors while getting a random spawn for each team:

pawn Код:
C:\Program Files\Rockstar Games\GTA San Andreas\SAMP\Server\gamemodes\PTB.pwn(247) : error 017: undefined symbol "BossSpanws"
C:\Program Files\Rockstar Games\GTA San Andreas\SAMP\Server\gamemodes\PTB.pwn(247) : warning 215: expression has no effect
C:\Program Files\Rockstar Games\GTA San Andreas\SAMP\Server\gamemodes\PTB.pwn(247) : error 001: expected token: ";", but found "]"
C:\Program Files\Rockstar Games\GTA San Andreas\SAMP\Server\gamemodes\PTB.pwn(247) : error 029: invalid expression, assumed zero
C:\Program Files\Rockstar Games\GTA San Andreas\SAMP\Server\gamemodes\PTB.pwn(247) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.
pawn Код:
new Float: BossSpawns[][3] =
{
    { 2227.1533,-1139.0283,1029.7969},
    { 2227.2883,-1152.6771,1029.7969 },
    { 2241.0559,-1182.7837,1033.7969 },
    { 2189.9512,-1181.5277,1033.7896 }
};
new Float: HitmanSpawns[][3] =
{
    { 2192.4172,-1146.5079,1033.7969},
    { 2198.5051,-1146.6948,1033.7969 },
    { 2205.1785,-1139.8706,1031.7969 },
    { 2196.8882,-1143.4602,1029.7969 }
};
pawn Код:
new RndBossSpawn;
  new RndHitmanSpawn;
  RndBossSpawn = random(sizeof(BossSpawns));
  RndHitmanSpawn = random(sizeof(HitmanSpawns));
pawn Код:
switch(gTeam[playerid])
  {
    case BOSSTEAM:
    {
      SetPlayerPos(playerid,BossSpawns[RndBossSpawn][0],BossSpanws[RndBossSpawn][1],BossSpawns[RndBossSpawn][2]);
      SetPlayerColor(playerid, TEAMCOLOR_BOSSTEAM);
    }
    case HITMENTEAM:
    {
      SetPlayerPos(playerid,HitmanSpawns[RndHitmanSpawn][0],HitmanSpawns[RndHitmanSpawn][1],HitmanSpawns[RndHitmanSpawn][2]);
      SetPlayerColor(playerid, TEAMCOLOR_HITMENTEAM);
        }
    case THEBOSS:
    {
      SetPlayerPos(playerid,BossSpawns[RndBossSpawn][0],BossSpanws[RndBossSpawn][1],BossSpawns[RndBossSpawn][2]);
      SetPlayerColor(playerid, TEAMCOLOR_THEBOSS);
      if(playerid != IsDeadBOSS)
            {
          RoundTimer = SetTimer("EndRound", 1000, 1);
          TimeLeft = RoundTime*60;
            }
    }
    }
 
  SetCameraBehindPlayer(playerid);
    return 1;
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#2

Код:
BossSpanws
case BOSSTEAM:
{
SetPlayerPos(playerid,BossSpawns[RndBossSpawn][0],BossSpanws[RndBossSpawn][1],BossSpawns[RndBossSpawn][2]);
SetPlayerColor(playerid, TEAMCOLOR_BOSSTEAM);
}

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#3

Yes a very stupid mistake...

Thanks
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