30.03.2009, 23:32
Hello, i have made a pdmenu but i dont know how to put it on a special location that + how to make it for cops only =).
Thanks =).
Код:
/* */ #include <a_samp> new Menu:pdmenu; #define LIGHT_BLUE 0x33CCFFAA public OnFilterScriptInit() { print("\n--------------------------------------"); print(" PDMenu Made By: Faeain "); print("--------------------------------------\n"); pdmenu = CreateMenu("pd menu", 1, 220.0, 100.0, 150.0, 150.0); AddMenuItem(pdmenu, 0, "Standard"); AddMenuItem(pdmenu, 0, "Double Standard"); AddMenuItem(pdmenu, 0, "Swat"); AddMenuItem(pdmenu, 0, "Heavy Swat"); AddMenuItem(pdmenu, 0, "Sharpshooter"); return 1; } public OnFilterScriptExit() { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/pdmenu", true) == 0) { ShowMenuForPlayer(pdmenu, playerid); return 1; } return 0; } public OnPlayerSelectedMenuRow(playerid, row) { new Menu:CurrentMenu = GetPlayerMenu(playerid); if(CurrentMenu == pdmenu) { switch(row) { case 0: //Standard { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 3 , 1); GivePlayerWeapon(playerid, 41 , 1000); GivePlayerWeapon(playerid, 25 , 200); GivePlayerWeapon(playerid, 24 , 200); SetPlayerArmour(playerid, 150); SendClientMessage(playerid, LIGHT_BLUE, "You are equipped with standard kit."); } case 1: //Double Standard { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 3 , 1); GivePlayerWeapon(playerid, 41 , 999); GivePlayerWeapon(playerid, 29 , 500); GivePlayerWeapon(playerid, 24 , 200); SetPlayerArmour(playerid, 150); SendClientMessage(playerid, LIGHT_BLUE, "You are equipped with double standard kit."); } case 2: //Swat { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 29 , 500); GivePlayerWeapon(playerid, 31 , 500); GivePlayerWeapon(playerid, 24 , 300); SetPlayerArmour(playerid, 200); SendClientMessage(playerid, LIGHT_BLUE, "You are equipped with swat gear."); } case 3: //Heavy Swat { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 29 , 500); GivePlayerWeapon(playerid, 27 , 200); GivePlayerWeapon(playerid, 31 , 600); GivePlayerWeapon(playerid, 24 , 500); SetPlayerArmour(playerid, 200); SendClientMessage(playerid, LIGHT_BLUE, "You are equipped with heavy swat gear."); } case 4: //Sharpshooter { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 34 , 300); GivePlayerWeapon(playerid, 24 , 200); SetPlayerArmour(playerid, 200); SendClientMessage(playerid, LIGHT_BLUE, "You are equipped with sharpshooter gear."); } } } return 1; }