28.10.2018, 17:49
Anyone knows how to detect that 'is vehicle moving or not?'
#define SPEED_OF_MOVING 3
GetVehicleSpeed(vehicleid)
{
new Float:ST[4];
GetVehicleVelocity(vehicleid,ST[0],ST[1],ST[2]);
ST[3] = floatsqroot(floatpower(floatabs(ST[0]), 2.0) + floatpower(floatabs(ST[1]), 2.0) + floatpower(floatabs(ST[2]), 2.0)) * 179.28625;
return floatround(ST[3]);
}
bool:IsVehicleMoving(vehicleid) return (GetVehicleSpeed(vehicleid) > SPEED_OF_MOVING);