There is no SA:MP function like that, Only the white text can appear (not same font and not same position) using GameText.. But the box, only textdraw.
Only the white text can appear (not same font and not same position) using GameText.. But the box, only textdraw.
What? No, you don't need a GameText at all and the textdraw font is just font 1. It's definitely possible with just a single per-player textdraw. The only thing that will not be the same is the textdraw position, due to the chatbox covering it. Other than that, you can perfectly reproduce the feature.