18.07.2018, 05:32
Alright.I use Y_INI and udb_hash(buf[]) to save string.It's successful save.But how to load it and show for player?
(I can get it and decide it)
decide:
I don't know how to show.Just like I want to tell to player CustomObjectInfo[i][Owner] by SendClientMessage.Instead of a encrypted string
(Sorry my bad English expression)
(I can get it and decide it)
decide:
Код:
if(udb_hash(pName) == CustomObjectInfo[i][Owner])
(Sorry my bad English expression)