04.06.2018, 17:46
Hey guys, I've downloaded one custom object (it's a large ship) which'll be situated on sea. I set up ColAndreas to detect collisions with SA world, however raycast function everytime return zero (didn't collide with anything) even though it goes through walls etc. When I used ball (GTA objects) it was working fine, what may be the problem? Thank you for any tips.