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17.05.2018, 15:47
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Last edited by DeadDon; 18/05/2018 at 01:28 PM.
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Does anyone know how to solve this problem when exporting to .dff in Blender?
https://i.imgur.com/5BGb9Sc.png
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This is irrelevant to SA-MP. It's not a SA model nor anything that comes close so should probably post it on the support forum for Blender itself.
Chances are your materials are messed up, though.
Posts: 103
Threads: 27
Joined: Jul 2011
Quote:
Originally Posted by Dignity
This is irrelevant to SA-MP. It's not a SA model nor anything that comes close so should probably post it on the support forum for Blender itself.
Chances are your materials are messed up, though.
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Boi.
1. .dff is a format which only GTA uses.
2. This is a subforum for the new version wher custom objects from blender can be imported.
3. I had a problem with exporting to GTA as a SA Model and I doubt people on blender forum's could help.
And btw, I solved the problem (to many triangles).