SetObjectMaterial lowers draw distance?
#1

Here's the problem... after using SetObjectMaterial on some objects they simply don't appear till you are close to them, and that is a real pain in the arse, as I'm trying to create a textured DM map.

Screens: http://imgur.com/a/0WPKI

Is there any way to fix it?
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#2

The maximum draw distance in GTA SA is 300 units. SA-MP has done some rigamarole to extend that range but perhaps that effect gets cancelled if the texture is changed.
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#3

Bump (yeah...)

Is there any way to fix this?
Here's a video preview of the problem: https://www.youtube.com/watch?v=WwGjRi9t2x4

// edit:
Yeah, I've found a fix, by using CreateDynamicObject with Floattreamdistance and/or Float:drawdistance, like this:
Code:
CreateDynamicObject(10832, -212.6065, 51.0670, 61.5299, 0.0000, 26.5000, 0.0000, -1, -1, -1, 300, 300);
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