Texture resize problem
#1

When I resize texture in Blender, it looks okay... but when I put it in kdff it looks different, and idk why

This is the resizing part


kdff


in-game
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#2

Can someone please help, I can't go further if I don't solve this... Can't find any solution...

EDIT: I solved it, saw one of the Kalcor's posts... I tried UV scaling method instead of image mapping. It works now!
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