errors
#1

Код:
public OnPlayerSpawn(playerid)
{
	switch( MapChange ) {
		case 0: {

		   new gMap1 = randommap1( sizeof ( gMapSpawns1 ));
		   
		   SetPlayerPos(playerid, gMapSpawns1[gMap1][0], gMapSpawns1[gMap1][1], gMapSpawns1[gMap1][2]);
		   
		   SetPlayerFacingAngle(playerid, gMapSpawns1[gMap1][2]);
	   }
	   case 1: {
	   
	       new gMap2 = randommap2( sizeof ( gMapSpawns2 ));

		   SetPlayerPos(playerid, gMapSpawns2[gMap2][0], gMapSpawns2[gMap2][1], gMapSpawns2[gMap2][2]);

		   SetPlayerFacingAngle(playerid, gMapSpawns2[gMap2][2]);
	  }
   }
    return 1;
}
lines
Код:
new gMap1 = randommap1( sizeof ( gMapSpawns1 ));
Код:
new gMap2 = randommap2( sizeof ( gMapSpawns2 ));
Код:
C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(129) : warning 217: loose indentation
C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(141) : warning 217: loose indentation
C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(238) : error 017: undefined symbol "randommap1"
C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(238) : warning 202: number of arguments does not match definition
C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(246) : error 017: undefined symbol "randommap2"
C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(246) : warning 202: number of arguments does not match definition
C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(483) : warning 203: symbol is never used: "KillingStreak"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


2 Errors.
dont mind the loose indenation or symbol is never used
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#2

Show us the randommap1 function.

I assume it's meant to be

Код:
new gMap1 = random(sizeof(gMapSpawns1));
new gMap2 = random(sizeof(gMapSpawns2));
Reply
#3

oh lol thanks stev
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