[Map] Caligula's Office
#1

Hello, this is my attempt at making Rosenberg's office look better. I hope you like it.



https://www.youtube.com/watch?v=sHEDhIpZlmU

I've added two checkpoint objects, one located inside the casino at the elevator inside and the second one inside the interior, that you can script to tp the player in and out of the interior.

RemoveBuildingforPlayer
Код:
RemoveBuildingForPlayer(playerid, 14638, 2187.4297, 1627.3125, 1042.4063, 0.25, -1, 2, -1, 300.0);
Код:
CreateDynamicObject(19650, 2184.06738, 1624.83740, 1042.16077,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19447, 2176.75610, 1624.38269, 1042.41150,   90.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19447, 2176.75610, 1624.47876, 1042.41150,   90.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19382, 2189.27563, 1620.24146, 1042.40759,   0.00000, 0.00000, -90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19382, 2175.63696, 1620.23999, 1042.40759,   0.00000, 0.00000, -90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19382, 2181.99976, 1619.68054, 1042.40759,   0.00000, 0.00000, -90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19382, 2177.53296, 1625.02344, 1042.40759,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19382, 2177.53296, 1634.65222, 1042.40759,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19382, 2182.48315, 1633.61719, 1042.40759,   0.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19382, 2187.37939, 1633.65662, 1042.40759,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19382, 2187.37988, 1622.51770, 1042.40759,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2290, 2183.40918, 1620.66492, 1042.41077,   0.00000, 0.00000, 180.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2291, 2184.59521, 1622.41418, 1042.41101,   0.00000, 0.00000, -109.49998, -1, 2, -1, 300.0);
CreateDynamicObject(2291, 2180.57813, 1621.46594, 1042.41101,   0.00000, 0.00000, 112.68000, -1, 2, -1, 300.0);
CreateDynamicObject(1822, 2181.90479, 1621.67468, 1042.41248,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1670, 2182.40869, 1622.16675, 1042.88977,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1714, 2179.04712, 1628.77356, 1042.41284,   0.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1714, 2182.57251, 1632.28760, 1042.41284,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1714, 2182.72388, 1625.13354, 1042.41284,   0.00000, 0.00000, 180.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1714, 2180.16650, 1626.20862, 1042.41284,   0.00000, 0.00000, 138.23990, -1, 2, -1, 300.0);
CreateDynamicObject(1714, 2180.25269, 1631.55029, 1042.41284,   0.00000, 0.00000, 39.42000, -1, 2, -1, 300.0);
CreateDynamicObject(19919, 2178.30005, 1625.25342, 1042.41235,   0.00000, 0.00000, -56.40000, -1, 2, -1, 300.0);
CreateDynamicObject(19078, 2178.23242, 1625.23145, 1043.88770,   0.00000, -90.00000, -58.14000, -1, 2, -1, 300.0);
CreateDynamicObject(2167, 2177.52148, 1622.32385, 1042.41174,   0.00000, 0.00000, 89.94000, -1, 2, -1, 300.0);
CreateDynamicObject(1742, 2177.49634, 1620.88904, 1042.41016,   0.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1742, 2177.49805, 1623.24133, 1042.41016,   0.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19818, 2182.76880, 1626.66663, 1043.22534,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19818, 2181.27881, 1627.09656, 1043.22534,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19818, 2180.41553, 1628.52600, 1043.22534,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19818, 2180.81079, 1630.04260, 1043.22534,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19818, 2182.40161, 1630.90808, 1043.22534,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1669, 2180.74756, 1628.65881, 1043.31580,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1669, 2181.48511, 1627.29211, 1043.31580,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1669, 2182.71753, 1626.93616, 1043.31580,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1669, 2181.10571, 1629.87842, 1043.31580,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1669, 2182.55078, 1630.57947, 1043.31580,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2230, 2186.78760, 1620.25916, 1042.41101,   0.00000, 0.00000, -126.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2230, 2187.20679, 1623.70398, 1042.41101,   0.00000, 0.00000, -56.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2083, 2186.48267, 1622.74902, 1042.41101,   0.00000, 0.00000, -90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2344, 2186.77271, 1622.50696, 1042.91162,   0.00000, 0.00000, 57.48000, -1, 2, -1, 300.0);
CreateDynamicObject(2101, 2187.06177, 1622.24207, 1042.90930,   0.00000, 0.00000, -90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1790, 2186.98901, 1622.23755, 1042.65967,   0.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19786, 2187.28662, 1622.21558, 1044.64417,   0.00000, 0.00000, -90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2678, 2186.40112, 1624.53320, 1043.87854,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2678, 2186.40039, 1624.53040, 1046.32300,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2678, 2186.56763, 1624.26697, 1045.00635,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19382, 2191.60620, 1625.14441, 1042.41028,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19382, 2191.60620, 1634.78040, 1042.40430,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19382, 2189.63550, 1633.59729, 1042.40430,   0.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2011, 2187.99854, 1633.00525, 1042.41187,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2011, 2191.02441, 1633.00525, 1042.41187,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2855, 2189.46216, 1631.30676, 1042.89246,   0.00000, 0.00000, 135.47998, -1, 2, -1, 300.0);
CreateDynamicObject(18755, 2189.54004, 1618.30078, 1044.33215,   0.00000, 0.00000, -90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(18756, 2189.47949, 1622.15369, 1044.30298,   0.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(18757, 2189.48193, 1622.15369, 1044.30298,   0.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(2260, 2189.48560, 1633.05469, 1044.62805,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1703, 2188.49829, 1632.84607, 1042.40881,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1820, 2188.91138, 1630.74658, 1042.41248,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1724, 2190.99829, 1631.89270, 1042.41309,   0.00000, 0.00000, -90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(14489, 2187.50366, 1624.87439, 1043.99438,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1808, 2191.32666, 1630.22998, 1042.41296,   0.00000, 0.00000, -90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19806, 2189.47607, 1627.16699, 1046.41882,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(1502, 2187.44971, 1627.29907, 1042.40503,   0.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19358, 2187.41113, 1628.84631, 1046.66919,   0.00000, 0.00000, -0.02660, -1, 2, -1, 300.0);
CreateDynamicObject(19802, 2187.40942, 1630.33484, 1042.40564,   0.00000, 0.00000, -90.25660, -1, 2, -1, 300.0);
CreateDynamicObject(19802, 2187.42944, 1630.33484, 1042.40564,   0.00000, 0.00000, -90.66430, -1, 2, -1, 300.0);
CreateDynamicObject(19650, 2184.06738, 1624.83740, 1047.33826,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19378, 2182.56079, 1624.40454, 1051.04346,   0.00000, 0.00000, 90.00000, -1, 2, -1, 300.0);
CreateDynamicObject(3081, 2182.51563, 1629.65625, 1040.30884,   90.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(3081, 2182.51563, 1627.05627, 1040.30884,   90.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(3081, 2182.51563, 1628.15625, 1040.30884,   90.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(3081, 2181.51563, 1628.35620, 1040.30884,   90.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(3081, 2183.51563, 1628.15625, 1040.30884,   90.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);
CreateDynamicObject(3081, 2183.45557, 1629.45593, 1040.30884,   90.00000, 0.00000, 45.00000, -1, 2, -1, 300.0);
CreateDynamicObject(3081, 2182.01538, 1630.05615, 1040.30884,   90.00000, 0.00000, 135.00000, -1, 2, -1, 300.0);
CreateDynamicObject(3081, 2183.71582, 1627.45642, 1040.30884,   90.00000, 0.00000, 45.00000, -1, 2, -1, 300.0);
CreateDynamicObject(3081, 2181.81567, 1627.95630, 1040.30884,   90.00000, 0.00000, 225.00000, -1, 2, -1, 300.0);
CreateDynamicObject(19902, 2189.55933, 1621.31116, 1042.41223,   0.00000, 0.00000, 0.00000, -1, 2, -1, 300.0);//checkpoint inside the interior
CreateDynamicObject(19902, 2270.93335, 1637.71619, 1007.35413,   0.00000, 0.00000, 0.00000);//checkpoint at the elevator in caligulas
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#2

nice work
Reply
#3

cool 10/10 + Rep
Reply
#4

Good work 10/10
Reply
#5

it seems original of the game, nice work
Reply
#6

nice one,keep it up!
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