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I think weapon sounds aren't available in SA-MP yet. Maybe you might want to check the AudioEvents.txt file from the data folder, I couldn't find weapon sounds tho.
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Why don't you use an audio streamer? Find the sound fx you want, upload it somewhere and stream it into your server? I know it's a little hacky and in no way ideal, but it'd work?
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Pretty sure you can't access those sounds in SA-MP.
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Then I suppose its better to use Audio Stream for player then, but could we like disable the messages from being shown as Client messages? cause that is what will spam the chat box than.....
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Audio Plugin would be the best idea. Using default Audio Streams is very bad for this as there is a noticable delay between triggering the sound and the playback, this is especially bad for sounds that are short and played in a high frequency (like gun sounds).
The alternative would be making the sound longer and repetetive at the exact same frequency as the gunfire, so you don't play the sound on each shot, but rather for the whole duration it is shooting. This would probably not perfectly sync with the actual gun shots but it's, as far as I can see, the best approach using default Audio Streams without spamming the chat or having sounds interrupted/not played because of the delay.
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/audiomsg
disables the Audio Stream msg