04.12.2017, 12:30
Hello there,
Before i start writing a script which wouldnt work after all i would like to ask if someone knows if you can save and load stats for vehicles?
I mean, if i save it with vehicleid, does the same vehicle load that vehicleid after server restart?
I really wonder if this would work before starting to write anything.
I want it to load the inventory when player is in range of the vehicle.
Example:
Will this work?
Thanks in advance
Before i start writing a script which wouldnt work after all i would like to ask if someone knows if you can save and load stats for vehicles?
I mean, if i save it with vehicleid, does the same vehicle load that vehicleid after server restart?
I really wonder if this would work before starting to write anything.
I want it to load the inventory when player is in range of the vehicle.
Example:
Код:
//saving new file[64]; format(file, sizeof(file), "VehInventory/%s.ini", GetName(playerid)); if(!dini_Exists(file)) dini_Create(file); dini_IntSet(file, "Slot0", InvVehInfo[vehicleid][iSlot][0]); dini_IntSet(file, "Slot1", InvVehInfo[vehicleid][iSlot][1]); dini_IntSet(file, "Slot2", InvVehInfo[vehicleid][iSlot][2]); //loading for(new a = 0; a < MAX_VEHICLES; a++) { GetVehiclePos(a, XV, YV, ZV); if(IsPlayerInRangeOfPoint(playerid, 4.0, XV, YV, ZV)) { new file[64]; format(file, sizeof(file), "VehInventory/%s.ini", GetVehicleID(a)); InvInfo[a][iSlot][0] = dini_Int(file,"Slot0"); InvInfo[a][iSlot][1] = dini_Int(file,"Slot1"); InvInfo[a][iSlot][2] = dini_Int(file,"Slot2"); } }
Thanks in advance