23.11.2017, 14:32
Hello,
I have created a command to create items but when it's typed ingame, it executes the command twice.
It will send twice the message and give you 2 items.
What is the problem? what did i do wrong?
I have created a command to create items but when it's typed ingame, it executes the command twice.
It will send twice the message and give you 2 items.
What is the problem? what did i do wrong?
Код:
CMD:createitem(playerid,params[])
{
new modelid, str[128];
if(AdminLevel[playerid] >=5)
{
if(PlayerInfo[playerid][aDuty] == 0) return SendClientMessage(playerid,GREY,"You are not on admin duty.");
if(sscanf(params,"i",modelid)) return SendClientMessage(playerid,GREY,"USAGE: /createitem [itemid]");
SaveInventory(playerid);
if(modelid == 19942)
{
AddItem(playerid, modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvRadio] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19141)
{
AddItem(playerid, modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvPoliceHelmet] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19110)
{
AddItem(playerid, modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvArmyHelmet] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19567)
{
AddItem(playerid, modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvGunpowder] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19568)
{
AddItem(playerid, modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvLead] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 341)
{
AddItem(playerid, modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvChainsaw] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 3026)
{
AddItem(playerid, modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvBag] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 346)
{
AddItem(playerid, modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][Inv9mm] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 336)
{
AddItem(playerid, modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvBat] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 849)
{
AddItem(playerid ,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvInduScraps] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 2902)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvPlasticScraps] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 18016)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvMetalScraps] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 1463)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvLogs] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 331)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvBrass] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 347)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvS9mm] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 348)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvDeagle] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 349)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvShotgun] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 350)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvSawedoff] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 351)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvSpas12] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 352)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvUzi] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 353)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvMP5] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 355)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvAK47] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 356)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvM4] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 372)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvTEC9] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 357)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvRifle] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 358)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvSniper] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19110)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvArmyHelmet] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19141)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvArmyHelmet] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 371)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvParachute] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 335)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvKnife] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 337)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvShovel] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 367)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvCamera] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 325)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvFlowers] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19515)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvKevlar] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19036)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvMask] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19577)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvApple] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19578)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvBanana] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19574)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvOrange] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19570)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvWater] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 19921)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvToolkit] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 11738)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvMedkit] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 11736)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvBandages] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
if(modelid == 3044)
{
AddItem(playerid,modelid);
Inventory[playerid][InvSlots] += 1;
Inventory[playerid][InvCigar] += 1;
format(str,sizeof(str),"Item created: %s",GetItemName(modelid));
SendClientMessage(playerid, GREEN , str);
}
}else return SendClientMessage(playerid,GREY,"You are not an admin");
return 1;
}

