Actors/Custom Skin Models.
#1

I'm not sure if this was noted already somewhere or not but I figured I'd make a post about it anyways. So I was testing actors using custom skins and it worked perfectly, however when you aim a gun at the actor he ends up acting like a typical singleplayer NPC and raises his hands in the air as if you're robbing him. Once you stop aiming your gun at him, he does an animation of attempting to walk away but obviously actors can't move so he ends up just doing the animation staying in place. (he'd also fight you if you were to hit him with a fire extinguisher but you get the point)



NOTE: tldr; this is a BUG in 0.3.8 involving Actors and Custom Skin Models.
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#2

the fact that it's a stormstrooper is quite hilarious
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#3

Oh, it's almost possible! Just let there be a function added to Pawn to allow actors move and it will be perfect!
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#4

Quote:
Originally Posted by H4bdel
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the fact that it's a stormstrooper is quite hilarious
I was pretty random when it came to choosing a skin model to use, lol.
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#5

Quote:
Originally Posted by H4bdel
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the fact that it's a stormstrooper is quite hilarious
This is clonetrooper !!!
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#6

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