Posts: 1,042
Threads: 46
Joined: Jun 2013
Hello! When I remove the gate, in these places the players are crashing. Is it possible to fix this?
Code:
RemoveBuildingForPlayer(playerid, 4084, 1643.4297, -1520.3047, 14.3438, 0.25);
or
RemoveBuildingForPlayer(playerid, 5302, 2741.0703, -2004.7813, 14.8750, 0.25);
The chat displays this warning, after which the player crashes.
Code:
[08:18:23] Warning(s007): Exception 0xC0000005 at 0x44A503
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Mostra likely you're re-removing it, are you sure it's not already removed? Search in script / fs.
Posts: 1,042
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Quote:
Originally Posted by iDayZ
Mostra likely you're re-removing it, are you sure it's not already removed? Search in script / fs.
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I'm sure, check it out for yourself.
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How am I supposed to check though, I don't have your code / script.
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Quote:
Originally Posted by Romz
I'm sure, check it out for yourself.
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could you post the script part or where you used those lines?
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Quote:
Originally Posted by Xeon™
could you post the script part or where you used those lines?
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I'm doing everything in standard gamemode
bare.
Posts: 1,042
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Quote:
Originally Posted by Konstantinos
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These gates do not refer to car repair shops or tuning salons.
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Removing the garage door only doesn't crash for me, unless I create object 4084 to replace it. In this case, any door that did not open in singleplayer will do.