Mapping problem +REP
#1

Hi guys,
i added some maps with remove...forplay... to the server..
it's displaying in game but the problem is it disapear when u are not near it but when u come near it it display again and that is annoying !
Reply
#2

Are you use stremer
Reply
#3

Код:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 300.0);
Change streamdistance to your needs, default is 300.0,
Reply
#4

If so,Change streamdistance like FuNkYTheGreat say
Reply
#5

is there any way to change all the streamdistance to all objects ?
Reply
#6

Use ctrl +h to replace all.
Reply
#7

Quote:
Originally Posted by crukk11
Посмотреть сообщение
Use ctrl +h to replace all.
hmmm, they are diffirent ...
some have 0.0000
some others have ... diffirent..
Reply
#8

You make it in manual.i hope your object not many
Reply
#9

Quote:
Originally Posted by crukk11
Посмотреть сообщение
You make it in manual.i hope your object not many
i want an other way to apply for all createdenymiqobject...
Reply
#10

Quote:
Originally Posted by BadJih
Посмотреть сообщение
i want an other way to apply for all createdenymiqobject...
The only way that i can give is moving all the createdenymiqobject lines to NP++ then make a list (wrtie them on a paper maybe) with the ranges that you have.
Example

0.0000
5.0000
10


Then just replace the numbers. To evade changing any other numbers except the ranges, Add a ");" at the end.

Example
replace: "0.0000);" with "5000.0000);"

Then copy past to your pawn file. Else? Do it manually.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)