30.08.2017, 18:36
As in title. Basically, there's a massive amount of things that are happening in my OnGamemodeInit (y_malloc allocations, y_text loading and a lot of queries (threaded though)). Can I somehow disallow any connections until I trigger it somehow from my gamemode? I know there exists something like iptables, maybe it would be possible to write connection dropping rules in them via some plugin and then restore previous settings?