[Ajuda] warnnings
#1

quero colocar esse sistema para modulo:

PHP код:
/*
    #######################################################################################
    ###                                                                                 ###
    ###                                 Sistema VIP                                     ###
    ###                                                                                 ###
    ###         Todos os scripts feitos aqui sгo te total autoria do criador.           ###
    ###         Este script estб livre para ediзгo e implementaзгo em gamemodes.        ###
    ###                                                                                 ###
    ###                     Mantenha os devidos creditos no script.                     ###
    ###                                                                                 ###
    ###                         Criador, desenvolvedor e tester: Dry.                      ###
    ###                                                                                 ###
    #######################################################################################
    Funзхes:
        - IsPlayerVIP(playerid)                 - Chechar se um jogador й VIP.
        - LoadPlayerVIP(playerid)                 - Carregar dados de VIP de um jogador a partir do arquivo.
        - SavePlayerVIP(playerid)               - Salvar dados de VIP dentro do arquivo.
        - CreateVipKey(playerid, Key[], Days)   - Criar uma nova Key.
        - UseVipKey(playerid, Key[])            - Usar determinada key.
        - RemoveKey(playerid, Key[])            - Deletar uma key existente e nгo usada.
        - GetExpirationDays(playerid)           - Getar quantos dias faltam para expirar o VIP.
        - SetVipForPlayer(playerid, Days)       - Setar ou renovar o VIP de algum jogador.
        - ShowWelcomeMessage(playerid)          - Abre uma mensagem de boas vindas, contendo algumas info.
    Comandos:
        - CMD:setvip [ID] [DIAS]        ( Admin )  // Setamos um jogador como VIP
        - CMD:viphelp                    ( VIP )     // Algumas informaзхes sobre o seu VIP.
        - CMD:ativarvip                    ( Default )// Um dialog serб aberto solicitando o cуdigo.
        - CMD:novakey                     ( Admin ) // Uma nova key serб criada na pasta "Keys" para livre uso.
        - CMD:delkey [KEY]                ( Admin ) // Deletar uma key existente
        - CMD:vips                      ( Default ) // Checar jogadores VIP online.
    Configuraзхes:
        #define CHAT_MODEL 3                    - Modelo ao falar no chat. Preview In-Forъm
        #define FULL_LIFE 1                     - Spawnar com COLETE E VIDA FULL
        #define DEATH_RESPAWN_LOCAL 1           - Spawnar no local onde morreu
    Instalaзгo:
        - Crie uma pasta chamada "Vips" localizada em scriptfiles.
        - Dentro da mesma crie as seguintas pastas:
        * Users
        * Keys
        - O precesso de criaзгo de VIP's e keys й automatico, siga os passos e comandos dentro do game.
        -Atenciosamente Dry ( Lucas ).
*/
#include <a_samp>
#include <dof2>
#include <zcmd>
#include <sscanf>
#define ENGINE::%0(%1) stock %0(%1)
#define Public::%0(%1) forward %0(%1); public %0(%1)
#define DIALOG_ATIV_KEY 779
#define DIALOG_MAKE_KEY 779+1
#define DIALOG_MAKE_DAYS 779+2
#define DIALOG_CONFIRM 779+3
//Folder's
#define VIP_USERS "Vips/Users/%s.ini"
#define VIP_KEYS "Vips/Keys/%s.ini"
//Colors
#define Default 0xDE3A3AFF
#define Branco  0xFFFFFFFF
//Config
#define CHAT_MODEL 3
#define FULL_LIFE 1
#define DEATH_RESPAWN_LOCAL 1
#if DEATH_RESPAWN_LOCAL == 1// Usado para armazenar Locais de onde morreu
new FloatX[MAX_PLAYERS], FloatY[MAX_PLAYERS], FloatZ[MAX_PLAYERS], Interior[MAX_PLAYERS];
#endif
//Player Definitions
enum PlayerParams
{
    
bool:VIP,
    
dExpiration,
    
hExpiration
};
new 
Player[MAX_PLAYERS][PlayerParams];
new 
bool:VisibleWelcome[MAX_PLAYERS];
new 
Text:DrawWelcome[MAX_PLAYERS][6];
new 
TimerDraw[MAX_PLAYERS];
new 
cKey[MAX_PLAYERS][128], cDays[MAX_PLAYERS];
public 
OnFilterScriptInit()
{
    for ( new 
playerid 0playerid GetMaxPlayers(); playerid++)
    {
        if ( 
IsPlayerConnected(playerid))
        {
            
LoadPlayerVIP(playerid);
        }
    }
    
SetTimer("CheckVipsInGame"60000true);
    print(
"VIP System Loaded");
    return 
1;
}
Public::
CheckVipsInGame()
{
    for ( new 
playerid 0playerid GetMaxPlayers(); playerid++)
    {
         if ( 
IsPlayerConnected(playerid) && IsPlayerVIP(playerid))
         {
               if ( 
GetExpirationDays(playerid) <= 0)
            {
                
SetVipForPlayer(playerid0);
            }
        }
    }
}
public 
OnFilterScriptExit()
{
    for ( new 
playerid 0playerid GetMaxPlayers(); playerid++) HiddenWelcome(playerid);
    print(
"VIP System UnLoaded.");
    return 
1;
}
public 
OnPlayerConnect(playerid)
{
    
LoadPlayerVIP(playerid);
    return 
1;
}
public 
OnPlayerDisconnect(playeridreason)
{
    
HiddenWelcome(playerid);
    
Player[playerid][VIP] = false;
    return 
1;
}
public 
OnPlayerSpawn(playerid)
{
    if ( 
IsPlayerVIP(playerid))
    {
        
#if FULL_LIFE == 1
        
{
            
SetPlayerHealth(playerid100.0);
            
SetPlayerArmour(playerid100.0);
        }
        
#endif
        #if DEATH_RESPAWN_LOCAL == 1
        
{
            
SetPlayerInterior(playeridInterior[playerid]);
            
SetPlayerPos(playeridX[playerid], Y[playerid], Z[playerid]);
        }
        
#endif
    
}
    return 
1;
}
public 
OnPlayerDeath(playeridkilleridreason)
{
    
#if DEATH_RESPAWN_LOCAL == 1
    
{
        if ( 
IsPlayerVIP(playerid))
        {
            
GetPlayerPos(playeridX[playerid], Y[playerid], Z[playerid]);
            
Interior[playerid] = GetPlayerInterior(playerid);
        }
    }
    
#endif
    
return 1;
}
public 
OnPlayerText(playeridtext[])
{
    if ( 
IsPlayerVIP(playerid))
    {
        new 
Name[24];
        
GetPlayerName(playeridName24);
        
#if CHAT_MODEL == 1
        
{
            new 
dStr[128];
            
format dStr128"[%d]%s[V.I.P]: {FFFFFF}%s"playeridNametext);
            
SendClientMessageToAll(GetPlayerColor(playerid), dStr);
            return 
0;
        }
        
#endif
        #if CHAT_MODEL == 2
        
{
            new 
dStr[128];
            
format dStr128"%s[%d][V.I.P]: {FFFFFF}%s"Nameplayeridtext);
            
SendClientMessageToAll(GetPlayerColor(playerid), dStr);
            return 
0;
        }
        
#endif
        #if CHAT_MODEL == 3
        
{
            new 
dStr[128];
            
format dStr128"{F9BD0B}VIP {FFFFFF}%s diz: {FFFFFF}%s"Nametext);
            
SendClientMessageToAll(GetPlayerColor(playerid), dStr);
            return 
0;
        }
        
#endif
    
}
    return 
1;
}
public 
OnDialogResponse(playeriddialogidresponselistiteminputtext[])
{
    if ( 
dialogid == DIALOG_ATIV_KEY && response)
    {
        
UseVipKey(playeridinputtext);
        return 
1;
    }
    if ( 
dialogid == DIALOG_MAKE_KEY && response )
    {
        
format cKey[playerid], 128inputtext);
        new 
Str[128];
        
format Strsizeof Str"{FFFFFF}Seu novo codigo VIP: {DE3A3A}%s\n\n{FFFFFF}Agora nos informe a quantidade de dias do VIP:"cKey[playerid]);
        
ShowPlayerDialog(playeridDIALOG_MAKE_DAYSDIALOG_STYLE_INPUT"Criaзгo de Nova Key"Str"Criar""Cancelar");
        return 
true;
    }
    if ( 
dialogid == DIALOG_MAKE_DAYS && response )
    {
        if ( !
IsNumeric(inputtext)) return SendClientMessage(playerid, Default, "Dias sгo compostos de nъmeros.");
        
cDays[playerid] = strval(inputtext);
        new 
Str[500];
        
format Strsizeof Str,  "{FFFFFF}Informaзхes de sua nova key:\n\nCуdigo: {DE3A3A}%s\n{FFFFFF}Vencimento: {DE3A3A}%d dias\n\n{FFFFFF}Deseja criar ?"cKey[playerid], cDays[playerid]);
        
ShowPlayerDialog(playeridDIALOG_CONFIRMDIALOG_STYLE_MSGBOX"{FFFFFF}Criaзгo de Nova Key",Str"Sim""Nгo");
        return 
1;
    }
    if ( 
dialogid == DIALOG_CONFIRM && response)
    {
        
CreateVipKey(playeridcKey[playerid], cDays[playerid]);
        return 
1;
    }
    return 
1;
}
CMD:ativarvip(playerid)
{
    
ShowPlayerDialog(playeridDIALOG_ATIV_KEYDIALOG_STYLE_INPUT"{FFFFFF}Ativar VIP""{FFFFFF}Bem vindo.\nNos informe sua key para ativar seu beneficio VIP:""Ativar""Sair");
    return 
1;
}
CMD:novakey(playeridparams[])
{
    if ( !
IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Default, "Vocк nгo tem perissгo para isso.");
    
ShowPlayerDialog(playeridDIALOG_MAKE_KEYDIALOG_STYLE_INPUT"{FFFFFF}Criaзгo de Nova Key""{FFFFFF}Nos informe um novo cуdigo VIP:""Criar""Cancelar");
    return 
1;
}
CMD:viphelp(playerid)
{
    if ( !
IsPlayerVIP(playerid)) return SendClientMessage(playerid, Default, "[Erro]{FFFFFF} Vocк nгo й vip.");
    new 
Str[1028]; format Strsizeof Str"{FFFFFF}Confira aqui comandos e status do seu VIP.\n\nSeu VIP expira em: %d dias.\n\nContate um administrador para renovar seu plano."GetExpirationDays(playerid));
    
ShowPlayerDialog(playerid775+1DIALOG_STYLE_MSGBOX"{FFFFFF}Informaзхes do VIP"Str"Sair""");
    return 
1;
}
CMD:delkey(playeridparams[])
{
    if ( !
IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Default, "Vocк nгo tem perissгo para isso.");
    new 
Key[128];
    if ( 
sscanf params"s"Key)) return SendClientMessage(playerid, Default, "[Erro]{FFFFFF} Nos informe o nome da key.");
    
RemoveKey(playeridKey);
    return 
1;
}
CMD:setvip(playeridparams[])
{
    if ( !
IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Vocк nгo tem permissгo para isso.");
    new 
NomeDias;
    if ( 
sscanf params"id"NomeDias)) return SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Use: /setvip [ID/NAME] [DIAS]");
    
SetVipForPlayer(NomeDias);
    return 
1;
}
CMD:vips(playerid)
{
    new 
Name[24], Str[128];
    
SendClientMessage(playerid, Default, "VIP's Online:");
    for ( new 
0GetMaxPlayers(); i++)
    {
        if ( 
IsPlayerConnected(i) && IsPlayerVIP(i))
        {
            
GetPlayerName(iName24);
            
format Strsizeof Str"[V.I.P]{FFFFFF} %s ID: %d"Namei);
            
SendClientMessage(i, Default, Str);
        }
    }
    return 
1;
}
ENGINE::IsPlayerVIP(playerid)
{
    if ( 
Player[playerid][VIP] == false ) return 0;
    return 
1;
}
ENGINE::LoadPlayerVIP(playerid)
{
    new 
Name[24], dStr[128];
    
GetPlayerName(playeridNamesizeof Name);
    
format dStrsizeof dStrVIP_USERSName);
    if ( !
DOF2::FileExists(dStr)) return true;
    
Player[playerid][VIP] = true;
    
Player[playerid][dExpiration] = DOF2::GetInt(dStr"Day_Expiration");
    
Player[playerid][hExpiration] = DOF2::GetInt(dStr"Hour_Expiration");
    
ShowWelcomeMessage(playerid);
    return 
true;
}
ENGINE::SavePlayerVIP(playerid)
{
    if ( 
IsPlayerVIP(playerid))
    {
        new 
Name[24], Str[128];
        
GetPlayerName(playeridName24);
        
format Strsizeof StrVIP_USERSName);
        if ( !
DOF2::FileExists(Str)) DOF2::CreateFile(Str);
        if ( !
DOF2::FileExists(Str)) return printf "O arquivo de VIP %s nгo pode ser criado ( PASTA INEXISTENTE )"Name);
        
DOF2::SetInt(Str"Day_Expiration"Player[playerid][dExpiration]);
        
DOF2::SetInt(Str"Hour_Expiration"Player[playerid][hExpiration]);
        
DOF2::SaveFile();
    }
    return 
1;
}
ENGINE::CreateVipKey(playeridKey[], Days)
{
    new 
Str[128];
    
format Strsizeof StrVIP_KEYSKey);
    if ( 
DOF2::FileExists(Str))
    {
        new 
Dayss DOF2::GetInt(Str"VIP_Days");
        
format Strsizeof Str"[Erro]{FFFFFF} [ %s ] - [ %d dias ]",KeyDayss);
        
SendClientMessage(playerid, Default, "[Erro] {FFFFFF}Um codigo semelhante ja estб criado.");
        
SendClientMessage(playerid, Default, Str);
        return 
1;
    }
    if ( 
Days <= 0) return SendClientMessage(playerid, Default, "[Erro]{FFFFFF} Impossнvel realizar esta operaзгo.");
    
DOF2::CreateFile(Str);
    
DOF2::SetInt(Str"VIP_Days"Days);
    
DOF2::SaveFile();
    
format Strsizeof Str"[VIP]{FFFFFF} [ %s ] - [ %d dias ]"KeyDays);
    
SendClientMessage(playerid, Default, "[VIP]{FFFFFF} Um novo cуdigo VIP foi criado.");
    
SendClientMessage(playerid, Default, "[VIP]{FFFFFF} Use /ativarvip para usa-lo");
    
SendClientMessage(playerid, Default, Str);
    return 
1;
}
ENGINE::UseVipKey(playeridKey[])
{
    new 
Str[128];
    
format Strsizeof StrVIP_KEYSKey);
    if ( !
DOF2::FileExists(Str))
    {
        
SendClientMessage(playerid, Default, "************************************************");
        
SendClientMessage(playerid, Default, " O codigo fornecido jб foi usado ou nгo existe.");
        
SendClientMessage(playerid, Default, " Nгo tem um cуdigo VIP ? Contate um adminstrador.");
        
SendClientMessage(playerid, Default, "************************************************");
        return 
1;
    }
    new 
Days DOF2::GetInt(Str"VIP_Days");
    
SetVipForPlayer(playeridDays);
    
DOF2::RemoveFile(Str);
    new 
Name[24]; GetPlayerName(playeridName24);
    
printf ("O jogador %s ativou o codigo %s com %d dias"NameKeyDays);
    return 
1;
}
ENGINE::RemoveKey(playeridKey[])
{
    new 
Str[128];
    
format Strsizeof StrVIP_KEYSKey);
    if ( !
DOF2::FileExists(Str)) return SendClientMessage(playerid, Default, "Key Inexistente");
    
DOF2::RemoveFile(Str);
    
format (Strsizeof Str"[VIP KEY]{FFFFFF} O codigo %s foi removido."Key);
    
SendClientMessage(playerid, Default, Str);
    return 
1;
}
ENGINE::GetExpirationDays(playerid)
{
    new 
Days 0;
    if ( 
IsPlayerVIP(playerid))
    {
        
Days Player[playerid][dExpiration] - getdate();
    }
    return 
Days;
}
ENGINE::SetVipForPlayer(playeridDays)
{
    if ( !
IsPlayerConnected(playerid)) return 1;
    if ( 
Days == )
    {
        new 
Nome[24], Str[128];
        
GetPlayerName(playeridNome24);
        
format Strsizeof StrVIP_USERSNome);
        
DOF2::RemoveFile(Str);
        
Player[playerid][VIP] = false;
        
SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Informamos que seu VIP expirou.");
        
SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Contate um administrador o mais rapido possнvel para renova-lo.");
        
SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Obrigado por colaborar com nosso servidor.");
        return 
1;
    }
    new 
Str[128];
    if ( 
Player[playerid][VIP] == true )
    {
        
format Strsizeof Str"[Vip] {FFFFFF}Seu VIP foi renovado. ( %d dias )"Days);
        
Player[playerid][dExpiration] += Days;
        
Player[playerid][hExpiration] = gettime();
    }
    else
    {
        
format Strsizeof Str"[Vip] {FFFFFF}Seu VIP foi ativado. ( %d dias )"Days);
        
Player[playerid][dExpiration] = getdate() + Days;
        
Player[playerid][hExpiration] = gettime();
    }
    
Player[playerid][VIP] = true;
    
SavePlayerVIP(playerid);
    
SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Obrigado por adquirir nosso plano VIP.");
    
SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Use: /viphelp para mais informaзхes.");
    
SendClientMessage(playerid, Default, Str);
    return 
1;
}
ENGINE::ShowWelcomeMessage(playerid)
{
    if ( 
IsPlayerVIP(playerid))
    {
        if ( 
VisibleWelcome[playerid] == false )
        {
            
DrawWelcome[playerid][0]                    =TextDrawCreate(579.000000301.000000"_");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][0], 255);
            
TextDrawFont                (DrawWelcome[playerid][0], 1);
            
TextDrawLetterSize            (DrawWelcome[playerid][0], 0.5000007.199999);
            
TextDrawColor                (DrawWelcome[playerid][0], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][0], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][0], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][0], 1);
            
TextDrawUseBox                (DrawWelcome[playerid][0], 1);
            
TextDrawBoxColor            (DrawWelcome[playerid][0], -1010580690);
            
TextDrawTextSize            (DrawWelcome[playerid][0], 433.0000000.000000);
            
DrawWelcome[playerid][1]                    =TextDrawCreate(579.000000301.000000"_");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][1], 255);
            
TextDrawFont                (DrawWelcome[playerid][1], 1);
            
TextDrawLetterSize            (DrawWelcome[playerid][1], 0.5000000.899999);
            
TextDrawColor                (DrawWelcome[playerid][1], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][1], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][1], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][1], 1);
            
TextDrawUseBox                (DrawWelcome[playerid][1], 1);
            
TextDrawBoxColor            (DrawWelcome[playerid][1], -1010580685);
            
TextDrawTextSize            (DrawWelcome[playerid][1], 433.0000000.000000);
            
DrawWelcome[playerid][2]                    =TextDrawCreate(437.000000301.000000"Bem Vindo Novamente");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][2], -1010580736);
            
TextDrawFont                (DrawWelcome[playerid][2], 2);
            
TextDrawLetterSize            (DrawWelcome[playerid][2], 0.1599990.899999);
            
TextDrawColor                (DrawWelcome[playerid][2], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][2], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][2], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][2], 1);
            
DrawWelcome[playerid][3]                    =TextDrawCreate(437.000000318.000000"Seu VIP ainda esta ativo.");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][3], -1010580736);
            
TextDrawFont                (DrawWelcome[playerid][3], 2);
            
TextDrawLetterSize            (DrawWelcome[playerid][3], 0.1499990.799999);
            
TextDrawColor                (DrawWelcome[playerid][3], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][3], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][3], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][3], 1);
            
DrawWelcome[playerid][4]                    =TextDrawCreate(437.000000329.000000"Use: /viphelp para mais info.");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][4], -1010580736);
            
TextDrawFont                (DrawWelcome[playerid][4], 2);
            
TextDrawLetterSize            (DrawWelcome[playerid][4], 0.1499990.799999);
            
TextDrawColor                (DrawWelcome[playerid][4], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][4], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][4], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][4], 1);
            
DrawWelcome[playerid][5]                    =TextDrawCreate(437.000000356.000000"Seu vip expira em: ... dias");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][5], -1010580736);
            
TextDrawFont                (DrawWelcome[playerid][5], 2);
            
TextDrawLetterSize            (DrawWelcome[playerid][5], 0.1499990.799999);
            
TextDrawColor                (DrawWelcome[playerid][5], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][5], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][5], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][5], 1);
            new 
Str[128];
            
format Strsizeof Str"Seu VIP expira em: %d dias."GetExpirationDays(playerid));
            
TextDrawSetString(DrawWelcome[playerid][5], Str);
            for ( new 
06t++) TextDrawShowForPlayer(playeridDrawWelcome[playerid][t]);
            
VisibleWelcome[playerid] = true;
            
TimerDraw[playerid] = SetTimerEx("HiddenWelcome"6000false"i"playerid);
            if ( 
GetExpirationDays(playerid) < 5)
            {
                
format Strsizeof Str"[Vip] {FFFFFF}Seu VIP expira em %d dias."GetExpirationDays(playerid));
                
SendClientMessage(playerid, Default, Str);
            }
        }
    }
}
Public::
HiddenWelcome(playerid)
{
    if ( 
VisibleWelcome[playerid] == true )
    {
        for ( new 
06t++) TextDrawDestroy(DrawWelcome[playerid][t]);
        
TimerDraw[playerid] = 0;
        
VisibleWelcome[playerid] = false;
    }
}
ENGINE::IsNumeric(const string[])
{
        for (new 
0strlen(string); ji++)
        {
                if (
string[i] > '9' || string[i] < '0') return 0;
        }
        return 
1;

entao precisei instalar colocar o y_hook ficou assim:

PHP код:
/*
    #######################################################################################
    ###                                                                                 ###
    ###                                 Sistema VIP                                     ###
    ###                                                                                 ###
    ###         Todos os scripts feitos aqui sгo te total autoria do criador.           ###
    ###         Este script estб livre para ediзгo e implementaзгo em gamemodes.        ###
    ###                                                                                 ###
    ###                     Mantenha os devidos creditos no script.                     ###
    ###                                                                                 ###
    ###                         Criador, desenvolvedor e tester: Dry.                      ###
    ###                                                                                 ###
    #######################################################################################
    Funзхes:
        - IsPlayerVIP(playerid)                 - Chechar se um jogador й VIP.
        - LoadPlayerVIP(playerid)                 - Carregar dados de VIP de um jogador a partir do arquivo.
        - SavePlayerVIP(playerid)               - Salvar dados de VIP dentro do arquivo.
        - CreateVipKey(playerid, Key[], Days)   - Criar uma nova Key.
        - UseVipKey(playerid, Key[])            - Usar determinada key.
        - RemoveKey(playerid, Key[])            - Deletar uma key existente e nгo usada.
        - GetExpirationDays(playerid)           - Getar quantos dias faltam para expirar o VIP.
        - SetVipForPlayer(playerid, Days)       - Setar ou renovar o VIP de algum jogador.
        - ShowWelcomeMessage(playerid)          - Abre uma mensagem de boas vindas, contendo algumas info.
    Comandos:
        - CMD:setvip [ID] [DIAS]        ( Admin )  // Setamos um jogador como VIP
        - CMD:viphelp                    ( VIP )     // Algumas informaзхes sobre o seu VIP.
        - CMD:ativarvip                    ( Default )// Um dialog serб aberto solicitando o cуdigo.
        - CMD:novakey                     ( Admin ) // Uma nova key serб criada na pasta "Keys" para livre uso.
        - CMD:delkey [KEY]                ( Admin ) // Deletar uma key existente
        - CMD:vips                      ( Default ) // Checar jogadores VIP online.
    Configuraзхes:
        #define CHAT_MODEL 3                    - Modelo ao falar no chat. Preview In-Forъm
        #define FULL_LIFE 1                     - Spawnar com COLETE E VIDA FULL
        #define DEATH_RESPAWN_LOCAL 1           - Spawnar no local onde morreu
    Instalaзгo:
        - Crie uma pasta chamada "Vips" localizada em scriptfiles.
        - Dentro da mesma crie as seguintas pastas:
        * Users
        * Keys
        - O precesso de criaзгo de VIP's e keys й automatico, siga os passos e comandos dentro do game.
        -Atenciosamente Dry ( Lucas ).
*/
#include <a_samp>
#include <dof2>
#include <zcmd>
#include YSI\y_hooks
#define ENGINE::%0(%1) stock %0(%1)
#define Public::%0(%1) forward %0(%1); public %0(%1)
#define DIALOG_ATIV_KEY 779
#define DIALOG_MAKE_KEY 779+1
#define DIALOG_MAKE_DAYS 779+2
#define DIALOG_CONFIRM 779+3
//Folder's
#define VIP_USERS "Vips/Users/%s.ini"
#define VIP_KEYS "Vips/Keys/%s.ini"
//Colors
#define Default 0xDE3A3AFF
#define Branco  0xFFFFFFFF
//Config
#define CHAT_MODEL 3
#define FULL_LIFE 1
#define DEATH_RESPAWN_LOCAL 1
#if DEATH_RESPAWN_LOCAL == 1// Usado para armazenar Locais de onde morreu
new FloatX[MAX_PLAYERS], FloatY[MAX_PLAYERS], FloatZ[MAX_PLAYERS], Interior[MAX_PLAYERS];
#endif
//Player Definitions
enum PlayerParams
{
    
bool:VIP,
    
dExpiration,
    
hExpiration
};
new 
Player[MAX_PLAYERS][PlayerParams];
new 
bool:VisibleWelcome[MAX_PLAYERS];
new 
Text:DrawWelcome[MAX_PLAYERS][6];
new 
TimerDraw[MAX_PLAYERS];
new 
cKey[MAX_PLAYERS][128], cDays[MAX_PLAYERS];
hook OnGameModeInit()
{
    for ( new 
playerid 0playerid GetMaxPlayers(); playerid++)
    {
        if ( 
IsPlayerConnected(playerid))
        {
            
LoadPlayerVIP(playerid);
        }
    }
    
SetTimer("CheckVipsInGame"60000true);
    print(
"VIP System Loaded");
    return 
1;
}
Public::
CheckVipsInGame()
{
    for ( new 
playerid 0playerid GetMaxPlayers(); playerid++)
    {
         if ( 
IsPlayerConnected(playerid) && IsPlayerVIP(playerid))
         {
               if ( 
GetExpirationDays(playerid) <= 0)
            {
                
SetVipForPlayer(playerid0);
            }
        }
    }
}
hook OnGameModeExit()
{
    for ( new 
playerid 0playerid GetMaxPlayers(); playerid++) HiddenWelcome(playerid);
    print(
"VIP System UnLoaded.");
    return 
1;
}
hook OnPlayerConnect(playerid)
{
    
LoadPlayerVIP(playerid);
    return 
1;
}
hook OnPlayerDisconnect(playeridreason)
{
    
HiddenWelcome(playerid);
    
Player[playerid][VIP] = false;
    return 
1;
}
hook OnPlayerSpawn(playerid)
{
    if ( 
IsPlayerVIP(playerid))
    {
        
#if FULL_LIFE == 1
        
{
            
SetPlayerHealth(playerid100.0);
            
SetPlayerArmour(playerid100.0);
        }
        
#endif
        #if DEATH_RESPAWN_LOCAL == 1
        
{
            
SetPlayerInterior(playeridInterior[playerid]);
            
SetPlayerPos(playeridX[playerid], Y[playerid], Z[playerid]);
        }
        
#endif
    
}
    return 
1;
}
hook OnPlayerDeath(playeridkilleridreason)
{
    
#if DEATH_RESPAWN_LOCAL == 1
    
{
        if ( 
IsPlayerVIP(playerid))
        {
            
GetPlayerPos(playeridX[playerid], Y[playerid], Z[playerid]);
            
Interior[playerid] = GetPlayerInterior(playerid);
        }
    }
    
#endif
    
return 1;
}
hook OnPlayerText(playeridtext[])
{
    if ( 
IsPlayerVIP(playerid))
    {
        new 
Name[24];
        
GetPlayerName(playeridName24);
        
#if CHAT_MODEL == 1
        
{
            new 
dStr[128];
            
format dStr128"[%d]%s[V.I.P]: {FFFFFF}%s"playeridNametext);
            
SendClientMessageToAll(GetPlayerColor(playerid), dStr);
            return 
0;
        }
        
#endif
        #if CHAT_MODEL == 2
        
{
            new 
dStr[128];
            
format dStr128"%s[%d][V.I.P]: {FFFFFF}%s"Nameplayeridtext);
            
SendClientMessageToAll(GetPlayerColor(playerid), dStr);
            return 
0;
        }
        
#endif
        #if CHAT_MODEL == 3
        
{
            new 
dStr[128];
            
format dStr128"{F9BD0B}VIP {FFFFFF}%s diz: {FFFFFF}%s"Nametext);
            
SendClientMessageToAll(GetPlayerColor(playerid), dStr);
            return 
0;
        }
        
#endif
    
}
    return 
1;
}
hook OnDialogResponse(playeriddialogidresponselistiteminputtext[])
{
    if ( 
dialogid == DIALOG_ATIV_KEY && response)
    {
        
UseVipKey(playeridinputtext);
        return 
1;
    }
    if ( 
dialogid == DIALOG_MAKE_KEY && response )
    {
        
format cKey[playerid], 128inputtext);
        new 
Str[128];
        
format Strsizeof Str"{FFFFFF}Seu novo codigo VIP: {DE3A3A}%s\n\n{FFFFFF}Agora nos informe a quantidade de dias do VIP:"cKey[playerid]);
        
ShowPlayerDialog(playeridDIALOG_MAKE_DAYSDIALOG_STYLE_INPUT"Criaзгo de Nova Key"Str"Criar""Cancelar");
        return 
true;
    }
    if ( 
dialogid == DIALOG_MAKE_DAYS && response )
    {
        if ( !
IsNumeric(inputtext)) return SendClientMessage(playerid, Default, "Dias sгo compostos de nъmeros.");
        
cDays[playerid] = strval(inputtext);
        new 
Str[500];
        
format Strsizeof Str,  "{FFFFFF}Informaзхes de sua nova key:\n\nCуdigo: {DE3A3A}%s\n{FFFFFF}Vencimento: {DE3A3A}%d dias\n\n{FFFFFF}Deseja criar ?"cKey[playerid], cDays[playerid]);
        
ShowPlayerDialog(playeridDIALOG_CONFIRMDIALOG_STYLE_MSGBOX"{FFFFFF}Criaзгo de Nova Key",Str"Sim""Nгo");
        return 
1;
    }
    if ( 
dialogid == DIALOG_CONFIRM && response)
    {
        
CreateVipKey(playeridcKey[playerid], cDays[playerid]);
        return 
1;
    }
    return 
1;
}
CMD:ativarvip(playerid)
{
    
ShowPlayerDialog(playeridDIALOG_ATIV_KEYDIALOG_STYLE_INPUT"{FFFFFF}Ativar VIP""{FFFFFF}Bem vindo.\nNos informe sua key para ativar seu beneficio VIP:""Ativar""Sair");
    return 
1;
}
CMD:novakey(playeridparams[])
{
    if ( !
IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Default, "Vocк nгo tem perissгo para isso.");
    
ShowPlayerDialog(playeridDIALOG_MAKE_KEYDIALOG_STYLE_INPUT"{FFFFFF}Criaзгo de Nova Key""{FFFFFF}Nos informe um novo cуdigo VIP:""Criar""Cancelar");
    return 
1;
}
CMD:viphelp(playerid)
{
    if ( !
IsPlayerVIP(playerid)) return SendClientMessage(playerid, Default, "[Erro]{FFFFFF} Vocк nгo й vip.");
    new 
Str[1028]; format Strsizeof Str"{FFFFFF}Confira aqui comandos e status do seu VIP.\n\nSeu VIP expira em: %d dias.\n\nContate um administrador para renovar seu plano."GetExpirationDays(playerid));
    
ShowPlayerDialog(playerid775+1DIALOG_STYLE_MSGBOX"{FFFFFF}Informaзхes do VIP"Str"Sair""");
    return 
1;
}
CMD:delkey(playeridparams[])
{
    if ( !
IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Default, "Vocк nгo tem perissгo para isso.");
    new 
Key[128];
    if ( 
sscanf params"s"Key)) return SendClientMessage(playerid, Default, "[Erro]{FFFFFF} Nos informe o nome da key.");
    
RemoveKey(playeridKey);
    return 
1;
}
CMD:setvip(playeridparams[])
{
    if ( !
IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Vocк nгo tem permissгo para isso.");
    new 
NomeDias;
    if ( 
sscanf params"id"NomeDias)) return SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Use: /setvip [ID/NAME] [DIAS]");
    
SetVipForPlayer(NomeDias);
    return 
1;
}
CMD:vips(playerid)
{
    new 
Name[24], Str[128];
    
SendClientMessage(playerid, Default, "VIP's Online:");
    for ( new 
0GetMaxPlayers(); i++)
    {
        if ( 
IsPlayerConnected(i) && IsPlayerVIP(i))
        {
            
GetPlayerName(iName24);
            
format Strsizeof Str"[V.I.P]{FFFFFF} %s ID: %d"Namei);
            
SendClientMessage(i, Default, Str);
        }
    }
    return 
1;
}
ENGINE::IsPlayerVIP(playerid)
{
    if ( 
Player[playerid][VIP] == false ) return 0;
    return 
1;
}
ENGINE::LoadPlayerVIP(playerid)
{
    new 
Name[24], dStr[128];
    
GetPlayerName(playeridNamesizeof Name);
    
format dStrsizeof dStrVIP_USERSName);
    if ( !
DOF2::FileExists(dStr)) return true;
    
Player[playerid][VIP] = true;
    
Player[playerid][dExpiration] = DOF2::GetInt(dStr"Day_Expiration");
    
Player[playerid][hExpiration] = DOF2::GetInt(dStr"Hour_Expiration");
    
ShowWelcomeMessage(playerid);
    return 
true;
}
ENGINE::SavePlayerVIP(playerid)
{
    if ( 
IsPlayerVIP(playerid))
    {
        new 
Name[24], Str[128];
        
GetPlayerName(playeridName24);
        
format Strsizeof StrVIP_USERSName);
        if ( !
DOF2::FileExists(Str)) DOF2::CreateFile(Str);
        if ( !
DOF2::FileExists(Str)) return printf "O arquivo de VIP %s nгo pode ser criado ( PASTA INEXISTENTE )"Name);
        
DOF2::SetInt(Str"Day_Expiration"Player[playerid][dExpiration]);
        
DOF2::SetInt(Str"Hour_Expiration"Player[playerid][hExpiration]);
        
DOF2::SaveFile();
    }
    return 
1;
}
ENGINE::CreateVipKey(playeridKey[], Days)
{
    new 
Str[128];
    
format Strsizeof StrVIP_KEYSKey);
    if ( 
DOF2::FileExists(Str))
    {
        new 
Dayss DOF2::GetInt(Str"VIP_Days");
        
format Strsizeof Str"[Erro]{FFFFFF} [ %s ] - [ %d dias ]",KeyDayss);
        
SendClientMessage(playerid, Default, "[Erro] {FFFFFF}Um codigo semelhante ja estб criado.");
        
SendClientMessage(playerid, Default, Str);
        return 
1;
    }
    if ( 
Days <= 0) return SendClientMessage(playerid, Default, "[Erro]{FFFFFF} Impossнvel realizar esta operaзгo.");
    
DOF2::CreateFile(Str);
    
DOF2::SetInt(Str"VIP_Days"Days);
    
DOF2::SaveFile();
    
format Strsizeof Str"[VIP]{FFFFFF} [ %s ] - [ %d dias ]"KeyDays);
    
SendClientMessage(playerid, Default, "[VIP]{FFFFFF} Um novo cуdigo VIP foi criado.");
    
SendClientMessage(playerid, Default, "[VIP]{FFFFFF} Use /ativarvip para usa-lo");
    
SendClientMessage(playerid, Default, Str);
    return 
1;
}
ENGINE::UseVipKey(playeridKey[])
{
    new 
Str[128];
    
format Strsizeof StrVIP_KEYSKey);
    if ( !
DOF2::FileExists(Str))
    {
        
SendClientMessage(playerid, Default, "************************************************");
        
SendClientMessage(playerid, Default, " O codigo fornecido jб foi usado ou nгo existe.");
        
SendClientMessage(playerid, Default, " Nгo tem um cуdigo VIP ? Contate um adminstrador.");
        
SendClientMessage(playerid, Default, "************************************************");
        return 
1;
    }
    new 
Days DOF2::GetInt(Str"VIP_Days");
    
SetVipForPlayer(playeridDays);
    
DOF2::RemoveFile(Str);
    new 
Name[24]; GetPlayerName(playeridName24);
    
printf ("O jogador %s ativou o codigo %s com %d dias"NameKeyDays);
    return 
1;
}
ENGINE::RemoveKey(playeridKey[])
{
    new 
Str[128];
    
format Strsizeof StrVIP_KEYSKey);
    if ( !
DOF2::FileExists(Str)) return SendClientMessage(playerid, Default, "Key Inexistente");
    
DOF2::RemoveFile(Str);
    
format (Strsizeof Str"[VIP KEY]{FFFFFF} O codigo %s foi removido."Key);
    
SendClientMessage(playerid, Default, Str);
    return 
1;
}
ENGINE::GetExpirationDays(playerid)
{
    new 
Days 0;
    if ( 
IsPlayerVIP(playerid))
    {
        
Days Player[playerid][dExpiration] - getdate();
    }
    return 
Days;
}
ENGINE::SetVipForPlayer(playeridDays)
{
    if ( !
IsPlayerConnected(playerid)) return 1;
    if ( 
Days == )
    {
        new 
Nome[24], Str[128];
        
GetPlayerName(playeridNome24);
        
format Strsizeof StrVIP_USERSNome);
        
DOF2::RemoveFile(Str);
        
Player[playerid][VIP] = false;
        
SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Informamos que seu VIP expirou.");
        
SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Contate um administrador o mais rapido possнvel para renova-lo.");
        
SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Obrigado por colaborar com nosso servidor.");
        return 
1;
    }
    new 
Str[128];
    if ( 
Player[playerid][VIP] == true )
    {
        
format Strsizeof Str"[Vip] {FFFFFF}Seu VIP foi renovado. ( %d dias )"Days);
        
Player[playerid][dExpiration] += Days;
        
Player[playerid][hExpiration] = gettime();
    }
    else
    {
        
format Strsizeof Str"[Vip] {FFFFFF}Seu VIP foi ativado. ( %d dias )"Days);
        
Player[playerid][dExpiration] = getdate() + Days;
        
Player[playerid][hExpiration] = gettime();
    }
    
Player[playerid][VIP] = true;
    
SavePlayerVIP(playerid);
    
SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Obrigado por adquirir nosso plano VIP.");
    
SendClientMessage(playerid, Default, "[Vip] {FFFFFF}Use: /viphelp para mais informaзхes.");
    
SendClientMessage(playerid, Default, Str);
    return 
1;
}
ENGINE::ShowWelcomeMessage(playerid)
{
    if ( 
IsPlayerVIP(playerid))
    {
        if ( 
VisibleWelcome[playerid] == false )
        {
            
DrawWelcome[playerid][0]                    =TextDrawCreate(579.000000301.000000"_");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][0], 255);
            
TextDrawFont                (DrawWelcome[playerid][0], 1);
            
TextDrawLetterSize            (DrawWelcome[playerid][0], 0.5000007.199999);
            
TextDrawColor                (DrawWelcome[playerid][0], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][0], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][0], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][0], 1);
            
TextDrawUseBox                (DrawWelcome[playerid][0], 1);
            
TextDrawBoxColor            (DrawWelcome[playerid][0], -1010580690);
            
TextDrawTextSize            (DrawWelcome[playerid][0], 433.0000000.000000);
            
DrawWelcome[playerid][1]                    =TextDrawCreate(579.000000301.000000"_");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][1], 255);
            
TextDrawFont                (DrawWelcome[playerid][1], 1);
            
TextDrawLetterSize            (DrawWelcome[playerid][1], 0.5000000.899999);
            
TextDrawColor                (DrawWelcome[playerid][1], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][1], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][1], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][1], 1);
            
TextDrawUseBox                (DrawWelcome[playerid][1], 1);
            
TextDrawBoxColor            (DrawWelcome[playerid][1], -1010580685);
            
TextDrawTextSize            (DrawWelcome[playerid][1], 433.0000000.000000);
            
DrawWelcome[playerid][2]                    =TextDrawCreate(437.000000301.000000"Bem Vindo Novamente");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][2], -1010580736);
            
TextDrawFont                (DrawWelcome[playerid][2], 2);
            
TextDrawLetterSize            (DrawWelcome[playerid][2], 0.1599990.899999);
            
TextDrawColor                (DrawWelcome[playerid][2], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][2], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][2], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][2], 1);
            
DrawWelcome[playerid][3]                    =TextDrawCreate(437.000000318.000000"Seu VIP ainda esta ativo.");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][3], -1010580736);
            
TextDrawFont                (DrawWelcome[playerid][3], 2);
            
TextDrawLetterSize            (DrawWelcome[playerid][3], 0.1499990.799999);
            
TextDrawColor                (DrawWelcome[playerid][3], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][3], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][3], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][3], 1);
            
DrawWelcome[playerid][4]                    =TextDrawCreate(437.000000329.000000"Use: /viphelp para mais info.");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][4], -1010580736);
            
TextDrawFont                (DrawWelcome[playerid][4], 2);
            
TextDrawLetterSize            (DrawWelcome[playerid][4], 0.1499990.799999);
            
TextDrawColor                (DrawWelcome[playerid][4], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][4], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][4], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][4], 1);
            
DrawWelcome[playerid][5]                    =TextDrawCreate(437.000000356.000000"Seu vip expira em: ... dias");
            
TextDrawBackgroundColor        (DrawWelcome[playerid][5], -1010580736);
            
TextDrawFont                (DrawWelcome[playerid][5], 2);
            
TextDrawLetterSize            (DrawWelcome[playerid][5], 0.1499990.799999);
            
TextDrawColor                (DrawWelcome[playerid][5], -1);
            
TextDrawSetOutline            (DrawWelcome[playerid][5], 0);
            
TextDrawSetProportional        (DrawWelcome[playerid][5], 1);
            
TextDrawSetShadow            (DrawWelcome[playerid][5], 1);
            new 
Str[128];
            
format Strsizeof Str"Seu VIP expira em: %d dias."GetExpirationDays(playerid));
            
TextDrawSetString(DrawWelcome[playerid][5], Str);
            for ( new 
06t++) TextDrawShowForPlayer(playeridDrawWelcome[playerid][t]);
            
VisibleWelcome[playerid] = true;
            
TimerDraw[playerid] = SetTimerEx("HiddenWelcome"6000false"i"playerid);
            if ( 
GetExpirationDays(playerid) < 5)
            {
                
format Strsizeof Str"[Vip] {FFFFFF}Seu VIP expira em %d dias."GetExpirationDays(playerid));
                
SendClientMessage(playerid, Default, Str);
            }
        }
    }
}
Public::
HiddenWelcome(playerid)
{
    if ( 
VisibleWelcome[playerid] == true )
    {
        for ( new 
06t++) TextDrawDestroy(DrawWelcome[playerid][t]);
        
TimerDraw[playerid] = 0;
        
VisibleWelcome[playerid] = false;
    }
}
ENGINE::IsNumeric(const string[])
{
        for (new 
0strlen(string); ji++)
        {
                if (
string[i] > '9' || string[i] < '0') return 0;
        }
        return 
1;

so que quando vou compila na GM da esses warns/erros:

PHP код:
D:\samp037_svr_R2-1-1_win32\pawno\include\YSI\..\YSI_Data\y_foreach/iterators.inc(679) : warning 219local variable "X" shadows a variable at a preceding level
D
:\samp037_svr_R2-1-1_win32\pawno\include\YSI\..\YSI_Data\y_foreach/iterators.inc(679) : warning 219local variable "Y" shadows a variable at a preceding level
D
:\samp037_svr_R2-1-1_win32\pawno\include\YSI\..\YSI_Data\y_foreach/iterators.inc(679) : warning 219local variable "Z" shadows a variable at a preceding level
../modulos/admin.inc(68) : warning 219local variable "X" shadows a variable at a preceding level
../modulos/admin.inc(68) : warning 219local variable "Y" shadows a variable at a preceding level
../modulos/admin.inc(68) : warning 219local variable "Z" shadows a variable at a preceding level
../modulos/admin.inc(85) : warning 219local variable "X" shadows a variable at a preceding level
../modulos/admin.inc(85) : warning 219local variable "Y" shadows a variable at a preceding level
../modulos/admin.inc(85) : warning 219local variable "Z" shadows a variable at a preceding level
../modulos/admin.inc(137) : warning 219local variable "X" shadows a variable at a preceding level
../modulos/admin.inc(137) : warning 219local variable "Y" shadows a variable at a preceding level
../modulos/admin.inc(137) : warning 219local variable "Z" shadows a variable at a preceding level
../modulos/admin.inc(254) : warning 219local variable "X" shadows a variable at a preceding level
../modulos/admin.inc(254) : warning 219local variable "Y" shadows a variable at a preceding level
../modulos/admin.inc(254) : warning 219local variable "Z" shadows a variable at a preceding level
../modulos/admin.inc(299) : warning 219local variable "X" shadows a variable at a preceding level
../modulos/admin.inc(299) : warning 219local variable "Y" shadows a variable at a preceding level
../modulos/admin.inc(299) : warning 219local variable "Z" shadows a variable at a preceding level
../modulos/admin.inc(340) : warning 219local variable "X" shadows a variable at a preceding level
../modulos/admin.inc(340) : warning 219local variable "Y" shadows a variable at a preceding level
../modulos/admin.inc(340) : warning 219local variable "Z" shadows a variable at a preceding level
../modulos/items.inc(813) : warning 219local variable "X" shadows a variable at a preceding level
../modulos/items.inc(813) : warning 219local variable "Y" shadows a variable at a preceding level
../modulos/items.inc(813) : warning 219local variable "Z" shadows a variable at a preceding level
../modulos/items.inc(1305) : warning 219local variable "X" shadows a variable at a preceding level
../modulos/items.inc(1305) : warning 219local variable "Y" shadows a variable at a preceding level
../modulos/items.inc(1305) : warning 219local variable "Z" shadows a variable at a preceding level
../modulos/vips.inc(105) : error 021symbol already defined"Player"
../modulos/vips.inc(155) : warning 213tag mismatch
../modulos/vips.inc(315) : warning 213tag mismatch
../modulos/vips.inc(325) : warning 213tag mismatch
../modulos/vips.inc(326) : warning 213tag mismatch
../modulos/vips.inc(327) : warning 213tag mismatch
../modulos/vips.inc(341) : warning 213tag mismatch
../modulos/vips.inc(342) : warning 213tag mismatch
../modulos/vips.inc(407) : warning 213tag mismatch
../modulos/vips.inc(421) : warning 213tag mismatch
../modulos/vips.inc(428) : warning 213tag mismatch
../modulos/vips.inc(431) : warning 213tag mismatch
../modulos/vips.inc(432) : warning 213tag mismatch
../modulos/vips.inc(437) : warning 213tag mismatch
../modulos/vips.inc(438) : warning 213tag mismatch
../modulos/vips.inc(440) : warning 213tag mismatch
Pawn compiler 3.2.3664              Copyright 
(c1997-2006ITB CompuPhase
1 Error

o unico jeito e apagar todas as linhas msm?
Reply
#2

deu isso:

Quote:

../modulos/vips.inc(1) : fatal error 100: cannot read from file: "YSI\y_hooks"

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