Код:
CreateDynamicObject(1365, 2450.6001, -1652.2, 13.5, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_BIG_SKIP1) (1)
CreateDynamicObject(1365, 2443.6001, -1652.3, 13.5, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_BIG_SKIP1) (2)
CreateDynamicObject(1365, 2432, -1647.9, 13.7, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_BIG_SKIP1) (3)
CreateDynamicObject(1441, 2430.5, -1673.1, 13.3, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DYN_BOX_PILE_4) (1)
CreateDynamicObject(1441, 2431, -1671.9, 13.3, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DYN_BOX_PILE_4) (2)
CreateDynamicObject(1441, 2431.2, -1670.5, 13.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DYN_BOX_PILE_4) (3)
CreateDynamicObject(1441, 2428.8999, -1671.1, 13.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DYN_BOX_PILE_4) (4)
CreateDynamicObject(1440, 2433, -1674.4, 13.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DYN_BOX_PILE_3) (1)
CreateDynamicObject(1440, 2433.5, -1672.9, 13.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DYN_BOX_PILE_3) (2)
CreateDynamicObject(1439, 2432.8, -1679.7, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DYN_DUMPSTER_1) (1)
CreateDynamicObject(1438, 2435.3, -1679.1, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DYN_BOX_PILE_2) (1)
CreateDynamicObject(1430, 2460.8, -1667.6, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_Dump1_LOW01) (2)
CreateDynamicObject(1430, 2459.5, -1667.6, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_Dump1_LOW01) (3)
CreateDynamicObject(1415, 2424.8, -1663, 12.4, 0, 0, 180, -1, -1, -1, 200.0, 0.0); // object (DYN_DUMPSTER) (1)
CreateDynamicObject(1415, 2427, -1663.1, 12.4, 0, 0, 179.995, -1, -1, -1, 200.0, 0.0); // object (DYN_DUMPSTER) (2)
CreateDynamicObject(1372, 2418.8999, -1670.3, 12.6, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_Dump2_LOW) (1)
CreateDynamicObject(1372, 2418.8999, -1671.9, 12.6, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_Dump2_LOW) (2)
CreateDynamicObject(1372, 2417.8, -1673.9, 12.6, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_Dump2_LOW) (3)
CreateDynamicObject(1371, 2405.5, -1648.6, 13.3, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_HIPPO_BIN) (1)
CreateDynamicObject(1369, 2407.8, -1666.4, 13.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_WHEELCHAIR1) (1)
CreateDynamicObject(1365, 2388.3, -1660.9, 13.5, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_BIG_SKIP1) (4)
CreateDynamicObject(1365, 2373.5, -1655.8, 13.5, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_BIG_SKIP1) (5)
CreateDynamicObject(1358, 2402.8, -1663.3, 13.6, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_SKIP_Rubbish) (1)
CreateDynamicObject(1358, 2403.5, -1653.8, 13.7, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_SKIP_Rubbish) (2)
CreateDynamicObject(12957, 2425.1001, -1635.3, 13.3, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (sw_pickupwreck01) (1)
CreateDynamicObject(12957, 2428.5, -1623.6, 13.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (sw_pickupwreck01) (2)
CreateDynamicObject(3594, 2428.5, -1636.7, 13.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (la_fuckcar1) (1)
CreateDynamicObject(3594, 2431.2, -1636.9, 13.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (la_fuckcar1) (2)
CreateDynamicObject(3594, 2434, -1636.5, 13.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (la_fuckcar1) (3)
CreateDynamicObject(11479, 2483, -1668.3, 12.3, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (des_nwtfescape) (1)
CreateDynamicObject(3080, 2314.1001, -1657.9, 14.5, 0, 4, 260, -1, -1, -1, 200.0, 0.0); // object (ad_jump) (1)
CreateDynamicObject(1225, 2338.5, -1685.2, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (1)
CreateDynamicObject(1225, 2340.8999, -1697.4, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (2)
CreateDynamicObject(1225, 2343.8, -1691.7, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (3)
CreateDynamicObject(1225, 2343.1001, -1681.6, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (4)
CreateDynamicObject(1225, 2345.5, -1686.3, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (5)
CreateDynamicObject(1225, 2342.8999, -1720.8, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (6)
CreateDynamicObject(1225, 2339.8999, -1688.9, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (7)
CreateDynamicObject(1225, 2341.2, -1672.8, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (8)
CreateDynamicObject(1225, 2345.3, -1672.8, 12.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (9)
CreateDynamicObject(1225, 2329.6001, -1632.6, 13.6, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (10)
CreateDynamicObject(1225, 2334.5, -1636.8, 15.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (11)
CreateDynamicObject(1225, 2337, -1638.1, 15, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (12)
CreateDynamicObject(1225, 2339.8, -1638.5, 14.7, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (13)
CreateDynamicObject(1225, 2342.3, -1638.9, 14.6, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (14)
CreateDynamicObject(1225, 2336, -1644.8, 13.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (barrel4) (15)
CreateDynamicObject(7392, 2373.8999, -1749.4, 17.4, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (vegcandysign1) (1)
CreateDynamicObject(3115, 2472.7, -1659.3, 13.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CARRIER_LIFT1_SFSE) (1)
CreateDynamicObject(2985, 2462.8999, -1666.4, 13.5, 0, 0, 180, -1, -1, -1, 200.0, 0.0); // object (minigun_base) (1)
CreateDynamicObject(2985, 2463.1001, -1665.2, 13.5, 0, 0, 179.995, -1, -1, -1, 200.0, 0.0); // object (minigun_base) (2)
CreateDynamicObject(2985, 2463.1001, -1664.3, 13.5, 0, 0, 179.995, -1, -1, -1, 200.0, 0.0); // object (minigun_base) (3)
CreateDynamicObject(2985, 2463.2, -1663.4, 13.5, 0, 0, 179.995, -1, -1, -1, 200.0, 0.0); // object (minigun_base) (4)
CreateDynamicObject(2985, 2463.1001, -1662.7, 13.5, 0, 0, 179.995, -1, -1, -1, 200.0, 0.0); // object (minigun_base) (5)
CreateDynamicObject(3277, 2464.8, -1655.2, 13.5, 0, 0, 226, -1, -1, -1, 200.0, 0.0); // object (mil_sambase) (1)
CreateDynamicObject(3279, 2463.6001, -1682.2, 12.5, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (a51_spottower) (1)
CreateDynamicObject(3279, 2448.2, -1716, 12.7, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (a51_spottower) (2)
CreateDynamicObject(3787, 2466.2, -1667.3, 14.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (missile_02_SFXR) (1)
CreateDynamicObject(3787, 2470.2, -1667.2, 14.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (missile_02_SFXR) (2)
CreateDynamicObject(3788, 2473.7, -1667.2, 14.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (missile_03_SFXR) (1)
CreateDynamicObject(3789, 2477.1001, -1667.1, 13.9, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (missile_09_SFXR) (1)
CreateDynamicObject(3790, 2477.3, -1667.1, 14.4, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (missile_01_SFXR) (1)
CreateDynamicObject(3794, 2480.7, -1667, 14.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (missile_07_SFXR) (1)
CreateDynamicObject(3795, 2474.2, -1665.3, 13.9, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (missile_04_SFXR) (1)
CreateDynamicObject(923, 2467.1001, -1662.8, 14.4, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (Packing_carates2) (1)
CreateDynamicObject(923, 2467.1001, -1661.7, 14.4, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (Packing_carates2) (2)
CreateDynamicObject(923, 2467.1001, -1660.6, 14.4, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (Packing_carates2) (3)
CreateDynamicObject(3585, 2454.5, -1671.7, 14.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (lastran1_LA02) (1)
CreateDynamicObject(3378, 2491.6001, -1668.3, 13.5, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CE_beerpile01) (1)
CreateDynamicObject(3378, 2497.2, -1668.4, 13.5, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CE_beerpile01) (2)
CreateDynamicObject(3378, 2502.7, -1668.5, 13.5, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CE_beerpile01) (3)
CreateDynamicObject(3015, 2471.8999, -1665.9, 13.5, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (cr_cratestack) (1)
CreateDynamicObject(3013, 2471.3999, -1665.9, 13.7, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (cr_ammobox) (1)
CreateDynamicObject(3013, 2471, -1665.9, 13.7, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (cr_ammobox) (2)
CreateDynamicObject(2991, 2468.3999, -1665.2, 14.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (imy_bbox) (1)
CreateDynamicObject(2935, 2485.1001, -1741.2, 14, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (kmb_container_yel) (1)
CreateDynamicObject(2934, 2486.3999, -1728.6, 13.8, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (kmb_container_red) (1)
CreateDynamicObject(2932, 2507.8999, -1738.1, 14, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (kmb_container_blue) (1)
CreateDynamicObject(2912, 2508.3999, -1743.5, 19, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (temp_crate1) (1)
CreateDynamicObject(925, 2501.6001, -1741.2, 13.6, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (RACK2) (1)
CreateDynamicObject(931, 2501.5, -1741.2, 15.7, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (RACK3) (1)
CreateDynamicObject(1362, 2452.3, -1739.9, 13.3, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_FIREBIN) (1)
CreateDynamicObject(1362, 2385.3, -1773.7, -11.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_FIREBIN) (2)
CreateDynamicObject(1362, 2454, -1736.3, 13.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_FIREBIN) (3)
CreateDynamicObject(1362, 2454.2, -1733.4, 13.1, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_FIREBIN) (4)
CreateDynamicObject(1362, 2452.1001, -1725.4, 13.3, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_FIREBIN) (5)
CreateDynamicObject(1362, 2453.3999, -1725.5, 13.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_FIREBIN) (6)
CreateDynamicObject(1362, 2455.3, -1725.7, 13.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_FIREBIN) (7)
CreateDynamicObject(1362, 2457.3999, -1726.1, 13.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_FIREBIN) (8)
CreateDynamicObject(1431, 2446.6001, -1725.5, 13.3, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DYN_BOX_PILE) (1)
CreateDynamicObject(1431, 2448.2, -1738.2, 13.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DYN_BOX_PILE) (2)
CreateDynamicObject(2669, 2503.6001, -1660.4, 16, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (CJ_CHRIS_CRATE) (1)
CreateDynamicObject(2358, 2502.8, -1658.7, 14.9, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (AMMO_BOX_c2) (1)
CreateDynamicObject(2358, 2503.7, -1658.7, 14.9, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (AMMO_BOX_c2) (2)
CreateDynamicObject(2358, 2504.6001, -1658.6, 14.9, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (AMMO_BOX_c2) (3)
CreateDynamicObject(2359, 2504.3999, -1659.6, 15, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (AMMO_BOX_c5) (1)
CreateDynamicObject(3568, 2296.1001, -1709.3, 15.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (lasntrk2) (1)
CreateDynamicObject(3572, 2271.7, -1689.9, 14, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (lasdkrt4) (1)
CreateDynamicObject(3572, 2282.1001, -1693.6, 14, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (lasdkrt4) (2)
CreateDynamicObject(3572, 2264.7, -1694.1, 14, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (lasdkrt4) (3)
CreateDynamicObject(3576, 2493.1001, -1660, 16.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DockCrates2_LA) (1)
CreateDynamicObject(3577, 2499.7, -1660.5, 15.5, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (DockCrates1_LA) (1)
CreateDynamicObject(3633, 2496.3999, -1660.4, 15.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (imoildrum4_LAS) (1)
CreateDynamicObject(14467, 2469.7, -1654, 16.3, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (carter_statue) (1)
CreateDynamicObject(5816, 2336.6001, -1597.2, 29.1, 0, 0, 88, -1, -1, -1, 200.0, 0.0); // object (odrampbit) (1)
CreateDynamicObject(16437, 2405, -1605.4, 12.3, 0, 0, 88, -1, -1, -1, 200.0, 0.0); // object (cn2_roadblock02) (1)
CreateDynamicObject(3749, 2342.3999, -1652.3, 18.4, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (ClubGate01_LAx) (1)
CreateDynamicObject(3749, 2340.8, -1666.9, 18.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (ClubGate01_LAx) (2)
CreateDynamicObject(3749, 2343.6001, -1721.4, 18.2, 0, 0, 0, -1, -1, -1, 200.0, 0.0); // object (ClubGate01_LAx) (3)
CreateDynamicObject(3749, 2256, -1658.9, 20.1, 0, 0, 256, -1, -1, -1, 200.0, 0.0); // object (ClubGate01_LAx) (4)
CreateDynamicObject(3626, 2491.2, -1671.6, 16.2, 0, 0, 94, -1, -1, -1, 200.0, 0.0); // object (dckwrkhut) (1)