Extra damage value after death
#1

A player takes a last additional damage value of 3.30 after death a few ms later. See the attachment for proof.
Can't really say anything else about this though.
Reply
#2

Well, We can can count that as a bug, It happens while he is dead, Somebody shots his body, SA:MP Count it as a damage, Does it harm something? (I am not sure of what i wrote, But probably yes).
Reply
#3

Quote:
Originally Posted by Beryllium
View Post
Well, We can can count that as a bug, It happens while he is dead, Somebody shots his body, SA:MP Count it as a damage, Does it harm something? (I am not sure of what i wrote, But probably yes).
You clearly don't know what your talking about. The player was shot exactly 3 times. The last shot kills the player and invokes a second damage register of 3.30.
Reply
#4

Don't see how this does any harm?
Reply
#5

Quote:
Originally Posted by Meller
View Post
Don't see how this does any harm?
Just because it doesn't do harm doesn't mean it's not a bug. Besides that, it does do harm. In one of my scripts I needed to save the damage taken for every player. I couldn't figure out why the numbers didn't add up. This bug is the reason why.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)