17.06.2017, 21:51
Hi guys! I want to do something to my PropertyCreate System.
First of all this is the command /ahouseentrance (to create a house)
So.. I want to create a different pickup if the house is not bought and if it's bought another different pickup.
How can I do that? Can u help me? Thanks.
First of all this is the command /ahouseentrance (to create a house)
Code:
if(strcmp(cmd, "/ahouseentrance", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{AFAFAF}SYNTAX{FFFFFF}: /ahouseentrance [houseid]");
return 1;
}
new id = strval(tmp);
if(PlayerInfo[playerid][pAdministrator] >= 4)
{
//new pmodel;
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid, x, y, z);
Houses[id][EnterX] = x;
Houses[id][EnterY] = y;
Houses[id][EnterZ] = z;
Houses[id][EnterWorld] = GetPlayerVirtualWorld(playerid);
Houses[id][EnterInterior] = GetPlayerInterior(playerid);
new Float:angle;
GetPlayerFacingAngle(playerid, angle);
Houses[id][EnterAngle] = angle;
SaveHouses(id);
new form[128];
format(form, sizeof(form), "You have set House ID: %d's location", id);
SendClientMessage(playerid, COLOR_ADMINCMD, form);
Move3DTextLabel(housetext[id], string, 0xF0F8FFAA, x, y, z);
SaveHouses(id);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nu esti autorizat sa folosesti aceasta comanda.");
}
}
return 1;
}
How can I do that? Can u help me? Thanks.

