16.04.2017, 01:10
Can you detect it when it is hurt by fire or an explosion?
+ rep help.
+ rep help.
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart) { if(weaponid == 37 && playerid != issuerid) // If flamethrougher { //do something } return 1; }