14.04.2017, 21:16
Hello. I made a textdraw which shows current score and score needed for next rank. Ex: 20/100
How i can get how much score a player needs it for the next rank? Currently i have this:
Which rankScore sets the score needed for that rank. I need something like: "You need %d score to reach next rank".
Thanks.
How i can get how much score a player needs it for the next rank? Currently i have this:
pawn Код:
enum e_RANK
{
rankName[35],
rankScore,
Float:rankHealth,
Float:rankArmour
};
Thanks.