Errors
#1

Please help me


Quote:

[debug] AMX backtrace:
[debug] #0 00000032 in ?? (0x00000034, 0x00000000, 0x5883db06, 0x00000000, 0x00000061, 0x00000063, 0x00000063, 0x0000006f, 0x00000075, 0x0000006e, ... <4 arguments>) from nf.amx
[debug] #1 00000032 in public FC_OnPlayerDisconnect () from nf.amx
[debug] #2 native CallLocalFunction () [080dfac0] from samp03svr
[debug] #3 00035610 in public SSCANF_OnPlayerDisconnect (0x00000007, 0x00000001) from nf.amx
[debug] #4 000234ec in public Itter_OnPlayerDisconnect (0x00000007, 0x00000001) from nf.amx
[debug] #5 000182e4 in ?? (0x00000007, 0x00000001) from nf.amx
[debug] #6 000098e4 in public Streamer_OnPlayerDisconnect (0x00000007, 0x00000001) from nf.amx
[debug] #7 native CallLocalFunction () [080dfac0] from samp03svr
[debug] #8 000024d4 in public OnPlayerDisconnect (0x00000007, 0x00000001) from nf.amx


Quote:

public OnPlayerDisconnect(playerid, reason)
{
//****sistema afk***
Afk[playerid]=0;
TextDrawHideForPlayer(playerid,Text:Messageafk);
KillTimer(Timer[playerid]);
//**security**
Jugadores = IDMayor(playerid);
if(BotServidor[playerid]) BotServidor[playerid] = false;
if (PlayerVelocimetro[playerid]) {
KillTimer(PlayerVelocimetroTimer[playerid]);
}
if(Barra[playerid] != -1)
{
KillTimer(Barra[playerid]);
Barra[playerid] = -1;
}
Advertencias[playerid] = 0;
//************
if(GetPVarType(playerid, "PlacedBB"))
{
DestroyDynamicObject(GetPVarInt(playerid, "PlacedBB"));
DestroyDynamic3DTextLabel(Text3D:GetPVarInt(player id, "BBLabel"));
if(GetPVarType(playerid, "BBArea"))
{
foreach(Player,i)
{
if(IsPlayerInDynamicArea(i, GetPVarInt(playerid, "BBArea")))
{
StopAudioStreamForPlayer(i);
SendClientMessage(i, COLOR_WHITE, "* La mъsica deja de sonar ((El propietario de la {00AFED}boombox{FFFFFF} se ha desconectado)).");
}
}
}
}
TextDrawHideForPlayer(playerid, Experiencia[playerid]); //sistema experiencia//
new plname[MAX_PLAYER_NAME];
Delete3DTextLabel(estado[playerid]);
GetPlayerName(playerid, plname, sizeof(plname));
if(!strcmp(plname, "BannedPlayer", true)) return 1;
if(!strcmp(plname, "InvalidNick", true)) return 1;
if(playerid == MAX_PLAYERS) return 1;
if(GetPVarInt(playerid, "TempName") == 1)
{
new name[MAX_PLAYER_NAME];
GetPVarString(playerid, "TempNameName", name, sizeof(name));
SetPlayerName(playerid, name);
SetPVarInt(playerid, "TempName", 0);
}
if(Info[playerid][pWExists] == 1)
{
WeedLogout(playerid);
}
if(pTazer[playerid] == 1) GivePlayerValidWeapon(playerid,pTazerReplace[playerid]);
if(GetPVarInt(playerid, "Injured") == 1)
{
Info[playerid][pHospital] = 1;
KillEMSQueue(playerid);
ResetPlayerWeaponsEx(playerid);
}
if(Info[playerid][pLockCar] != INVALID_VEHICLE_ID)
{
vehicle_unlock_doors(Info[playerid][pLockCar]);
}
if(Info[playerid][pVehicleKeysFrom] != INVALID_PLAYER_ID)
{
PlayerVehicleInfo[Info[playerid][pVehicleKeysFrom]][Info[playerid][pVehicleKeys]][pvAllowedPlayerId] = INVALID_PLAYER_ID;
}
new string[128];
switch (reason)
{
case 0:
{
format(string, sizeof(string), "%s ha salido del servidor (Posible Crash).", GetPlayerNameEx(playerid));
ProxDetector(8.0, playerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLO W,COLOR_YELLOW);
if(Info[playerid][pEstado] == 2)
{
Info[playerid][pJailed] = 1;
Info[playerid][pJailTime] += 20*60;
}
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
for(new d = 0 ; d < MAX_PLAYERVEHICLES; d++)
{
if(IsPlayerInVehicle(playerid, PlayerVehicleInfo[playerid][d][pvId]))
{
new Float, Float:y, Float:z, Float:angle, vw;
vw = GetPlayerVirtualWorld(playerid);
GetVehiclePos(PlayerVehicleInfo[playerid][d][pvId], x, y, z);
GetVehicleZAngle(PlayerVehicleInfo[playerid][d][pvId], angle);
PlayerVehicleInfo[playerid][d][pvPosX] = x;
PlayerVehicleInfo[playerid][d][pvPosY] = y;
PlayerVehicleInfo[playerid][d][pvPosZ] = z;
PlayerVehicleInfo[playerid][d][pvPosAngle] = angle;
PlayerVehicleInfo[playerid][d][pvVW] = vw;
}
}
}
}
case 1:
{
format(string, sizeof(string), "%s ha salido del servidor (Abandono).", GetPlayerNameEx(playerid));
ProxDetector(8.0, playerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLO W,COLOR_YELLOW);
if(Info[playerid][pEstado] == 2)
{
Info[playerid][pJailed] = 1;
Info[playerid][pJailTime] += 20*60;
}
}
case 2:
{
format(string, sizeof(string), "%s ha salido del servidor (Kick/Ban).", GetPlayerNameEx(playerid));
ProxDetector(8.0, playerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLO W,COLOR_YELLOW);
}
}
if(InfoEvento[EventRequest] == playerid)
{
InfoEvento[EventRequest] = 999;
ABroadCast( COLOR_GENERAL, "Info: El jugador que estaba solicitando un evento se ha desconectado o crasheу.", 4 );
}
if(InfoEvento[EventCreator] == playerid)
{
InfoEvento[EventCreator] = 999;
ABroadCast( COLOR_GENERAL, "Info: El jugador que creу el evento se ha desconectado o crasheу.", 4 );
}
if(InfoEvento[EventStaff][0] == playerid)
{
InfoEvento[EventStaff][0] = 999;
}
else if(InfoEvento[EventStaff][1] == playerid)
{
InfoEvento[EventStaff][1] = 999;
}
else if(InfoEvento[EventStaff][2] == playerid)
{
InfoEvento[EventStaff][2] = 999;
}
else if(InfoEvento[EventStaff][3] == playerid)
{
InfoEvento[EventStaff][3] = 999;
}
else if(InfoEvento[EventStaff][4] == playerid)
{
InfoEvento[EventStaff][4] = 999;
}
if(GetPVarInt(playerid, "IsInArena") == 1)
{
PaintballDisconnect(playerid);
Info[playerid][pPos_x] = GetPVarFloat(playerid, "pbOldX");
Info[playerid][pPos_y] = GetPVarFloat(playerid, "pbOldY");
Info[playerid][pPos_z] = GetPVarFloat(playerid, "pbOldZ");
Info[playerid][pInt] = GetPVarInt(playerid, "pbOldInt");
Info[playerid][pVW] = GetPVarInt(playerid, "pbOldVW");
Info[playerid][pHealth] = GetPVarFloat(playerid, "pbOldHealth");
Info[playerid][pArmour] = GetPVarFloat(playerid, "pbOldArmor");
SetHP(playerid,GetPVarFloat(playerid, "pbOldHealth"));
SetPlayerArmour(playerid,GetPVarFloat(playerid, "pbOldArmor"));
}
else if(GetPVarInt(playerid, "EventToken") == 0)
{
new Float: x, Float: y, Float: z;
GetPlayerPos(playerid, x, y, z);
Info[playerid][pPos_x] = x;
Info[playerid][pPos_y] = y;
Info[playerid][pPos_z] = z;
GetPlayerFacingAngle(playerid, Info[playerid][pPos_r]);
Info[playerid][pInt] = GetPlayerInterior(playerid);
Info[playerid][pVW] = GetPlayerVirtualWorld(playerid);
Info[playerid][pChar] = GetPlayerSkin(playerid);
if(Info[playerid][pChar] == 0) Info[playerid][pChar] = 299;
}
else if(GetPVarInt(playerid, "EventToken") == 1)
{
Info[playerid][pInt] = EventLastInt[playerid];
Info[playerid][pVW] = EventLastVW[playerid];
Info[playerid][pChar] = Info[playerid][pChar];
Info[playerid][pPos_r] = EventFloats[playerid][0];
Info[playerid][pPos_x] = EventFloats[playerid][1];
Info[playerid][pPos_y] = EventFloats[playerid][2];
Info[playerid][pPos_z] = EventFloats[playerid][3];
}
else if(ShowRules[playerid] == 1)
{
Info[playerid][pVW] = GetPVarInt(playerid, "rOldVW");
Info[playerid][pInt] = GetPVarInt(playerid, "rOldInt");
Info[playerid][pPos_x] = GetPVarFloat(playerid, "rOldX");
Info[playerid][pPos_y] = GetPVarFloat(playerid, "rOldY");
Info[playerid][pPos_z] = GetPVarFloat(playerid, "rOldZ");
}
if(Spectate[playerid] < 553)
{
Info[playerid][pInt] = GetPVarInt(playerid, "SpecInt");
Info[playerid][pVW] = GetPVarInt(playerid, "SpecVW");
Info[playerid][pPos_x] = GetPVarFloat(playerid, "SpecPosX");
Info[playerid][pPos_y] = GetPVarFloat(playerid, "SpecPosY");
Info[playerid][pPos_z] = GetPVarFloat(playerid, "SpecPosZ");
GettingSpectated[Spectate[playerid]] = 999;
Spectate[playerid] = 999;
}
if(Info[playerid][pAdverID] != -1) ClearAd(Info[playerid][pAdverID]);
if(HireKey[playerid] != 9999)
{
SetVehicleToRespawn(HireKey[playerid]);
}
if(Interview != 0)
{
if(strcmp(Interviewer,plname,true) == 0 )
{
SendClientMessageEx(playerid, COLOR_WHITE, "Se cancelу tu entrevista.");
Interviewer = "Nadie";
Interview = 0;
}
}
OnPlayerSavedStats(playerid);
UnloadPlayerVehicles(playerid);
ResetPlayerWeapons(playerid);

for(new i = 0; i < MAX_REPORTS; i++)
{
if(Reports[i][ReportFrom] == playerid)
{
Reports[i][ReportFrom] = 999;
Reports[i][BeingUsed] = 0;
Reports[i][TimeToExpire] = 0;
}
}
foreach(Player, i)
{
if(TaxiAccepted[i] == playerid)
{
TaxiAccepted[i] = 999;
GameTextForPlayer(i, "~w~jugador~n~~r~se desconecto", 5000, 1);
TaxiCallTime[i] = 0;
DisablePlayerCheckpoint(i);
}
if(EMSAccepted[i] == playerid)
{
EMSAccepted[i] = 999;
GameTextForPlayer(i, "~w~Jugador~n~~r~se desconecto", 5000, 1);
EMSCallTime[i] = 0;
DisablePlayerCheckpoint(i);
}
if(MedicAccepted[i] == playerid)
{
TaxiAccepted[playerid] = 999; MedicAccepted[playerid] = 999;
GameTextForPlayer(i, "~w~Jugador~n~~r~se desconecto", 5000, 1);
MedicCallTime[i] = 0;
DisablePlayerCheckpoint(i);
}
}
if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
{
if(IsPlayerConnected(TransportDriver[playerid]))
{
TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
TransportTime[TransportDriver[playerid]] = 0;
TransportCost[TransportDriver[playerid]] = 0;
format(string, sizeof(string), "~w~Pasajero se fue~n~~g~ganaste $%d",TransportCost[playerid]);
GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
TransportDriver[playerid] = 999;
}
}
if(GotHit[playerid] > 0)
{
if(GetChased[playerid] < 999)
{
if(IsPlayerConnected(GetChased[playerid]))
{
SendClientMessageEx(GetChased[playerid], COLOR_YELLOW, "Tu hit saliу del servidor.");
GoChase[GetChased[playerid]] = 999;
}
}
}
if(GoChase[playerid] < 999){
GetChased[GoChase[playerid]] = 999;
GotHit[GoChase[playerid]] = 999;
}
if(GetPVarInt(playerid, "AdvisorDuty") == 1) { Advisors--; }
if(Team_Mecanicos(playerid))
{
if(OnDuty[playerid] == 1) { Mechanics -= 1; }
}
if(TransportDuty[playerid] == 1) { TaxiDrivers -= 1; }
SetPVarInt(playerid,"Miner", 0);
SetPVarInt(playerid,"Start", 0);
if(BOMBA[playerid]){DestroyObject(BOMBA[playerid]);}
MoneyBet[playerid] = 0;
BetOnHorse[playerid] = 0;
Watching[playerid] = 0;
return 1;
}

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#2

[quote] for quotes, [code] for code.

quote
kwəʊt/
verb


1.
repeat or copy out words from a text or speech written or spoken by another person.
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