Solo lo ve id 0
#1

Hola, porquй al textdraw de Tablero solo lo ve el id 0? tengo para maxplayers

Quote:

new Text:VehicleUsenbox[MAX_PLAYERS];
new Text:VehicleUsenboxs[MAX_PLAYERS];
new Text:VehicleTablero[MAX_PLAYERS];

Quote:

TextDrawShowForPlayer(playerid, VehicleUsenbox[playerid]);
TextDrawShowForPlayer(playerid, VehicleUsenboxs[playerid]);
TextDrawShowForPlayer(playerid, VehicleTablero[playerid]);

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#2

Intenta con PlayeraText. La verdad es que es raro, podrнas mostrar mбs el cуdigo?
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#3

Quote:

VehicleUsenbox[i] = TextDrawCreate(634.000000, 375.579986, "usebox");
TextDrawLetterSize(VehicleUsenbox[i], 0.000000, 6.154443);
TextDrawTextSize(VehicleUsenbox[i], 517.199951, 0.000000);
TextDrawAlignment(VehicleUsenbox[i], 1);
TextDrawColor(VehicleUsenbox[i], 0);
TextDrawUseBox(VehicleUsenbox[i], true);
TextDrawBoxColor(VehicleUsenbox[i], 102);
TextDrawSetShadow(VehicleUsenbox[i], 0);
TextDrawSetOutline(VehicleUsenbox[i], 0);
TextDrawFont(VehicleUsenbox[i], 0);

VehicleUsenboxs[i] = TextDrawCreate(634.799987, 365.126678, "usebox");
TextDrawLetterSize(VehicleUsenboxs[i], 0.000000, 0.927775);
TextDrawTextSize(VehicleUsenboxs[i], 515.599975, 0.000000);
TextDrawAlignment(VehicleUsenboxs[i], 1);
TextDrawColor(VehicleUsenboxs[i], 0);
TextDrawUseBox(VehicleUsenboxs[i], true);
TextDrawBoxColor(VehicleUsenboxs[i], -16776961);
TextDrawSetShadow(VehicleUsenboxs[i], 0);
TextDrawSetOutline(VehicleUsenboxs[i], 0);
TextDrawFont(VehicleUsenboxs[i], 0);

VehicleTablero[i] = TextDrawCreate(532.799987, 360.639953, "Tablero");
TextDrawLetterSize(VehicleTablero[i], 0.449999, 1.600000);
TextDrawAlignment(VehicleTablero[i], 1);
TextDrawColor(VehicleTablero[i], -1);
TextDrawSetShadow(VehicleTablero[i], 0);
TextDrawSetOutline(VehicleTablero[i], 1);
TextDrawBackgroundColor(VehicleTablero[i], 51);
TextDrawFont(VehicleTablero[i], 2);
TextDrawSetProportional(VehicleTablero[i], 1);

Es todo lo que tengo.. gracias
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#4

Porque tiene "i"? Porque no usas esto
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#5

Код:
new PlayerText:VehicleUsenbox[MAX_PLAYERS];
new PlayerText:VehicleUsenboxs[MAX_PLAYERS];
new PlayerText:VehicleTablero[MAX_PLAYERS];
Usa los Player's Textdraw's.
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#6

Gracias <3 a todos.
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