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Hello guys,got a mysql server on a host.
The host is a quality one[it also hosts some 1000 player servers]
The problem is,everything works fine until: i dont really know what happens,i test my scripts on it,and after i leave and want to join next day ,it says Joined the game...and then server closed the connection.
The server is on,it doesnt say its offline,but no one can join.
I think after 1 day or 12 hours it happens.What might be the causE?
Ty for advance,if you need something tell me
mysql: r39-6
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But for example, if you join, disconnect and join again (all this in less than 10 minutes), it still works fine?
If yes maybe is an issue by a "connected-time" value saved.
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If i do that,it works..after some long time it doesnt work.
what can i find in gm that can cause the problem?
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Sorry for double post but i got a server running,and it doesnt work for 4 days.
NOBODY knows what to do please guys..?
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Thats why I dont like to copy a server from internet. You can have something in that GM, something like limited connections per player... try login many times and count them untill server go down. After, reopen and make it again. If count numbers are nearest, can be something in script. Also, after this tests, try with all filescripts dissabled. Sometimes, FS's can cause major bugs.
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It doesnt go off after a certain amount of player logins.
i goes off after a time.
if i restart,it doenst matter if 1 or 200 players login,but after a time the connect doesnt work..joined the game...nothing happens
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new info:after some time,the time will go forward,players get imfinite ammount of paydays and 712938123 minutes played for example,and the server crashes..i get this in console..
exceeded ackslimit..etc
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Increase the acks limit by typing this in server.cfg "ackslimit 9000" here 9000 is the value for max limit for acks set it to whatever you want to make the limit higher
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but still why does the time goes mad and i get 71238123 minutes played,5 or 10 paydays,and the chat goes nuts with 250+ sendlicnetmessages?