Question about ColAndreas
#1

Well, I don't really get how this plugin works, and there are no tuts out there, so here is my question
Let's say I have created dynamic objects under OnGameModeInit
If I don't use the CA_CreateDynamicObject, so the function FindZ will return the Z of the ground object (instead of the one created under OnGamemodeInit which is higher) ?
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#2

Go put your theory to the test?
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