How do i add a new command?
#1

Dear people.
Im a beginner in scritping and my first mission is; how to add 2 commands in Pawno.

I started with my first command /Rules

Quote:

if (strcmp("/Regels", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid, 100, DIALOG_STYLE_MSGBOX, "Regels", "{00FF00}1.{FFFFFF} Het gebruiken van cheats , mods , bugs en glitches is niet toegestaan\n{00FF00}2.{FFFFFF} Schelden is niet toegestaan\n{00FF00}3.{FFFFFF}Meerdere accounts is niet toegestaan\n{00FF00}3.{FFFFFF} Adverteren is niet toegestaan\n{00FF00}4.{FFFFFF} Het scammen van andere spelers is niet toegestaan\n{00FF00}5.{FFFFFF} Het lenen van blabla", "Sluiten", "");
return 1;
}
return 0;
}

But i dont know how to add a new command in my gamemode like /News

Please can someone help me

Regards,
RodyNL
Reply
#2

What do you mean by "/news" give us more information about this
what does it contain , what it will show etc , will it be dialog or message.
Reply
#3

Quote:
Originally Posted by ThatFag
Посмотреть сообщение
What do you mean by "/news" give us more information about this
what does it contain , what it will show etc , will it be dialog or message.
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/RNews", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid, 101, DIALOG_STYLE_MSGBOX, "News", "{00FF00}[News]{FFFFFF} New commands added!", "Sluiten", "");
return 1;
}
return 0;
This.

Regards,
RodyNL
Reply
#4

If you mean the /new update?
Reply
#5

Quote:

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <core>
#include <float>
#include <string>
#include <file>
#include <time>
#include <datagram>
#include <a_players>
#include <a_vehicles>
#include <a_objects>
#include <a_sampdb>
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Singleplayer freeroam");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

#else

main()
{
print("\n----------------------------------");
print(" Singleplayer freeroam");
print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

public OnPlayerConnect(playerid)
{
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
return 1;
}

public OnPlayerSpawn(playerid)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/Regels", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid, 100, DIALOG_STYLE_MSGBOX, "Regels", "{00FF00}1.{FFFFFF} Het gebruiken van cheats , mods , bugs en glitches is niet toegestaan\n{00FF00}2.{FFFFFF} Schelden is niet toegestaan\n{00FF00}3.{FFFFFF}Meerdere accounts is niet toegestaan\n{00FF00}3.{FFFFFF} Adverteren is niet toegestaan\n{00FF00}4.{FFFFFF} Het scammen van andere spelers is niet toegestaan\n{00FF00}5.{FFFFFF} Het lenen van blabla", "Sluiten", "");
return 1;
}
return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
This is my gamemode ATM, but i want a new DialogMSGBOX. How can i add a new Dialog in my gamemode?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)