[Ajuda] /convidar
#1

Quando o lider convida um player pra sua ORG, funciona tudo certo. Agora quando o sub-lider convida estб dando erro, aparece na tela do player o convite, e quando ele digita /aceitar convite o player vai pro Spawn Civil, e nгo entra na ORG, porйm ele entra no infoorg da ORG. Estб muito estranho, gostaria que alguem me ajuda-se, segue o cуdigo do /convidar.

if(strcmp(cmd, "/convidar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /convidar [playerid/Parte-do-Nick]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLider] > 0 || PlayerInfo[playerid][pCargo] == 5)
{
new lolz = GetPlayerOrg(playerid);
if(TemVaga(lolz) == 0)
{
SendClientMessage(playerid, COLOR_GRAD1, "Nгo hб mais vagas na lista use /limparvaga primeiro.");
return 1;
}
if(IsPlayerConnected(para1))
{
if(PlayerInfo[para1][pMembro] != 0 || PlayerInfo[para1][pLider] != 0)
{
SendClientMessage(playerid, COLOR_GREY, "Este player jб participa de Org/Gang/Mafia.");
return 1;
}
if(WantedPoints[para1] != 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "Vocк nгo pode convidar um procurado !");
return 1;
}
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Lнder: %s lhe convidou para entrar para a org: %s (digite /aceitar convite).", PlayerName(playerid), NomeORG(playerid));
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Vocк convidou %s para sua organizaзгo: %s.", giveplayer,NomeORG(playerid));
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
convidado[para1] = 1;
InviteOffer[para1] = playerid;
InviteJob[para1] = lolz;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Somente lнderes podem usar este comando !");
}
}
return 1;
}
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#2

Quando for postar codigos use [PHP] codigo [*/PHP] sem o *

Ira ficar assim
PHP код:
if(strcmp(cmd"/convidar"true) == 0)
{
if(
IsPlayerConnected(playerid))
{
tmp strtok(cmdtextidx);
if(!
strlen(tmp))
{
SendClientMessage(playeridCOLOR_GRAD2"USE: /convidar [playerid/Parte-do-Nick]");
return 
1;
}
new 
para1;
para1 ReturnUser(tmp);
if (
PlayerInfo[playerid][pLider] > || PlayerInfo[playerid][pCargo] == 5)
{
new 
lolz GetPlayerOrg(playerid);
if(
TemVaga(lolz) == 0)
{
SendClientMessage(playeridCOLOR_GRAD1"Nгo hб mais vagas na lista use /limparvaga primeiro.");
return 
1;
}
if(
IsPlayerConnected(para1))
{
if(
PlayerInfo[para1][pMembro] != || PlayerInfo[para1][pLider] != 0)
{
SendClientMessage(playeridCOLOR_GREY"Este player jб participa de Org/Gang/Mafia.");
return 
1;
}
if(
WantedPoints[para1] != 0)
{
SendClientMessage(playeridCOLOR_YELLOW"Vocк nгo pode convidar um procurado !");
return 
1;
}
if(
para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1giveplayersizeof(giveplayer));
GetPlayerName(playeridsendernamesizeof(sendername));
format(stringsizeof(string), "* Lнder: %s lhe convidou para entrar para a org: %s (digite /aceitar convite)."PlayerName(playerid), NomeORG(playerid));
SendClientMessage(para1COLOR_LIGHTBLUEstring);
format(stringsizeof(string), "* Vocк convidou %s para sua organizaзгo: %s."giveplayer,NomeORG(playerid));
SendClientMessage(playeridCOLOR_LIGHTBLUEstring);
convidado[para1] = 1;
InviteOffer[para1] = playerid;
InviteJob[para1] = lolz;
}
}
}
else
{
SendClientMessage(playeridCOLOR_GREY"Somente lнderes podem usar este comando !");
}
}
return 
1;

Reply
#3

BLZ, na prуxima posto assim!
Reply
#4

Provavelmente o erro й no /aceitar, e nгo no /convidar
Reply
#5

Quote:
Originally Posted by Ever_SH
Посмотреть сообщение
Provavelmente o erro й no /aceitar, e nгo no /convidar
Cуdigo do /aceitar, queria saber como vou incluir no cуdigo o (cargo 5) que no caso й o sublider.


PHP код:

    
if(strcmp(cmd,"/aceitar",true)==0)
    {
        if(
IsPlayerConnected(playerid))
        {
            new 
x_Emprego[32];
            
x_Emprego strtok(cmdtextidx);
            if(!
strlen(x_Emprego))
            {
                
SendClientMessage(playeridCOLOR_WHITE"|_______________ Aceitar _______________A");
                
SendClientMessage(playeridCOLOR_WHITE"Use: aceitar [nome]");
                
SendClientMessage(playeridCOLOR_GREY"Nomes Validos: drogas, Reparo, Advogado, seguranзa, convite, aovivo, Refill , Assalto, Convite");
                
SendClientMessage(playeridCOLOR_GREY"Nomes Validos: Carro, Multa ,divorcio, mendigo, blindagem, Dinamite");
                return 
1;
            }
            if(
strcmp(x_Emprego,"convite",true) == 0)
            {
                if(
InviteOffer[playerid] < 999)
                {
                    if(
IsPlayerConnected(InviteOffer[playerid]))
                    {
                        if(
PlayerInfo[playerid][pEmprego] > 1)
                        {
                             
SendClientMessage(playeridCOLOR_YELLOW"Voce possui um emprego /sairdoemprego.");
                                return 
1;
                        }
                        if(
convidado[playerid] == 0)
                        {
                             
SendClientMessage(playeridCOLOR_GRAD1"Vocк nгo foi convidado para nenhuma organizaзгo.");
                             return 
1;
                        }
                        
skincop[playerid] = GetPlayerSkin(playerid);
                        if(
PlayerInfo[InviteOffer[playerid]][pLider] == 1) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//governo
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 2) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//pm
                         
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 3) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//bope
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 4) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//fbi
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 5) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//swat
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 6) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//medico
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 7) { SetSpawnInfo(playerid10PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10gTeam[playerid] = 10; }//mecanicos
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 8) { SetSpawnInfo(playerid10PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10gTeam[playerid] = 10; }//reportes
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 9) { SetSpawnInfo(playerid10PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10gTeam[playerid] = 10; }//taxistas
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 10) { SetSpawnInfo(playerid10PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10gTeam[playerid] = 10; }//the triads
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 11) { SetSpawnInfo(playerid10PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10gTeam[playerid] = 10; }//hitmans
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 12) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//mafia cn
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 13) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//yakuza
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 14) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//los vagos
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 15) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//grove
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 16) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//ballas
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 17) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//alqaeda
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 18) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//ei
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 19) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//exercito
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 20) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//sons
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 21) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//devils
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 22) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//interpol
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 23) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//ada
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 24) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//tcp
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 25) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//pcc
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 26) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//cv
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 27) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//pc
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 28) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//taliban
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 29) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//mafia j
                        
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 30) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//mafia m
                        
convidado[playerid] = 0;
                        
PlayerInfo[playerid][pMembro] = PlayerInfo[InviteOffer[playerid]][pLider];
                        
PlayerInfo[playerid][pCargo] = 1;
                           
format(gstring128"* %s aceitou seu convite para entrar na sua organizaзгo."PlayerName(playerid));
                           
SendClientMessage(InviteOffer[playerid], COLOR_LIGHTBLUEgstring);
                        
format(gstringsizeof(gstring), "* Vocк aceitou o convite de %s para entrar para organizaзгo: %s, parabйns."PlayerName(InviteOffer[playerid]), NomeORG(InviteOffer[playerid]));
                        
SendClientMessage(playeridCOLOR_LIGHTBLUEgstring);
                        
ConviteInfoOrg(PlayerName(playerid), InviteJob[playerid], 1);
                        if(
PlayerInfo[playerid][pMembro] == 1) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
                        if(
PlayerInfo[playerid][pMembro] == 5) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
                        if(
PlayerInfo[playerid][pMembro] == 6) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
                        if(
PlayerInfo[playerid][pMembro] == 7) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
                        if(
PlayerInfo[playerid][pMembro] == 27) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
                        
SetPlayerSpawn(playerid);
                    }
                    else
                    {
                        
SendClientMessage(playeridCOLOR_GREY"O jogador que lhe convidou nгo estб conectado.");
                        return 
1;
                    }
                }
                else
                {
                    
SendClientMessage(playeridCOLOR_GREY"Vocк nгo foi convidado para nenhuma organizaзгo.");
                    return 
1;
                }
            } 
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