dialogs or normal commands
#1

I am making few new commands to something like a toy system(you wear toys and remove them and etc...)
I would like to know ,which is better,using like a command and then a dialog pops up and you choose whatever you want,or like a main command with options in it,i mean like for example" /command [option name] [toy name]
I meant a command and you type the option name like wear/remove and then the toy name
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#2

As for me, a dialog will be fine
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#3

Yea, dialog would be better for this. One command to bring it up, then you can select which one you're wanting to edit.

When creating you could use clickable textdraws with a preview screen to ID which one they are wanting, but that's for another command.
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#4

Why not both? If the player types
Код:
/gear
It displays a dialog

If a player types
Код:
/gear place 2
It equips gear slot 2 or w/e
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