25.07.2016, 06:59
Hey friends and I am here with a serious question..
I was trying to make the team selection system with defining gTeam....and all that..(sigh)
Basically at OnPlayerRequestClass I used cases to set the player's camera and the showing position but I wanted to spawn the player elsewhere(not where it was showed)
Also each team has three skins and three different spawn location and there are multiple teams(as usual)
All these factors confused me so much that I couldn't sleep that night..
Can anyone show me how to do it in an orderly manner yet fulfilling all the requirements mentioned below..
1.Each Team has 3 class(3 skins, 3 different spawn points and different show locations)
*By show locations I mean where they will be showed at OnPlayerRequestClass callback..and the show locations should be different from the spawn location.
2.There are multiple teams(as usual in every server)
3.Also, even though there are 3 spawn points all of that team should have same team color..
Would be helpful if you solved this problem...
Thanks in advance
I was trying to make the team selection system with defining gTeam....and all that..(sigh)
Basically at OnPlayerRequestClass I used cases to set the player's camera and the showing position but I wanted to spawn the player elsewhere(not where it was showed)
Also each team has three skins and three different spawn location and there are multiple teams(as usual)
All these factors confused me so much that I couldn't sleep that night..
Can anyone show me how to do it in an orderly manner yet fulfilling all the requirements mentioned below..
1.Each Team has 3 class(3 skins, 3 different spawn points and different show locations)
*By show locations I mean where they will be showed at OnPlayerRequestClass callback..and the show locations should be different from the spawn location.
2.There are multiple teams(as usual in every server)
3.Also, even though there are 3 spawn points all of that team should have same team color..
Would be helpful if you solved this problem...
Thanks in advance