18.07.2016, 16:41
Код:
air = CreateObject(18849, 1130.25,-2037.98,69.01,0.00000, 0.00000, 0.00000); MoveObject(air, 1133.23,-2037.46, 110.05, 3.0); for(new i=0; i < MAX_PLAYERS; i++) { DisablePlayerCheckpoint(i); SetPlayerCheckpoint(i, 1130.15,-2037.87, 49.01, 3); }
what's wrong? it's not coming from air to the ground, it's going from the ground to the air.