Streamer object ID mix-up.
#1

Hi, I've made a really basic gamemode for myself to map, but whenever I restart the server the object IDs that are shown when you enter the "Select Object Mode" aren't the real object IDs. Other than that, all the objects load and save perfectly, same for editing. The only problem is in the Object ID that is shown when you hover your mouse over that object and it is really frustrating me.

This is the command:
Код:
CMD:sel(playerid)
{
SelectObject(playerid);
return 1;
}
The command works while the object that is created hasn't been loaded/unloaded by a server restart or shut down.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)