Not GiveWeapons
#1

Hey,

I build rank stystem for my call of duty gamemode and I select the rank
this no give me the weapons in the rank

codes:
http://pastebin.com/HfS0rLzK

sorry on my english
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#2

try
Код:
if(dialogid == DIALOG_SPAWN)
    {
        if(response)
        {
            switch(listitem)
            {
                case 0:
                {
                    if(GetPlayerScore(playerid) >= 0)
                    {
                        SendClientMessage(playerid, -1, "You chose the Assualt as your class.");
                        ShowPlayerDialog(playerid, DIALOG_CLASS, DIALOG_STYLE_MSGBOX, "{6EF83C}Assualt Class:", "{F81414}Abilities:\n{FFFFFF}A Solo class, good in infantry attacks.\n\n{F81414}Weapons:\n\n{FFFFFF}M4\n{FFFFFF}Shotgun\n{FFFFFF}Deagle", "Play","");
                        gPlayerClass[playerid] = ASSAULT;
                        PickedClass[playerid] = 1;
                        SetPlayerVirtualWorld(playerid, 0);
                        TogglePlayerControllable(playerid, 1);
                        ResetPlayerWeapons(playerid);
                        GivePlayerWeapon(playerid, 31, 200);//m4
                        GivePlayerWeapon(playerid, 29, 100);//mp5
                        GivePlayerWeapon(playerid, 27, 100);//  combat
                        GivePlayerWeapon(playerid, 24, 70);//deagle
                    }
                }
                case 1:
                {
                    if(GetPlayerScore(playerid) >= 0)
                    {
                        SendClientMessage(playerid, -1, "You chose the Sniper as your class.");
                        ShowPlayerDialog(playerid, DIALOG_CLASS, DIALOG_STYLE_MSGBOX, "{6EF83C}Sniper Class:", "{F81414}Abilities:\n{FFFFFF}A Locater class, Always invisible on map.\n\n{F81414}Weapons:\n\n{FFFFFF}Sniper Rifle\n{FFFFFF}Mp5\n{FFFFFF}Knife", "Play","");
                        gPlayerClass[playerid] = SNIPER;
                        PickedClass[playerid] = 2;
                        RemovePlayerMapIcon(playerid, 0);
                        SetPlayerVirtualWorld(playerid, 0);
                        TogglePlayerControllable(playerid, 1);
                        ResetPlayerWeapons(playerid);
                        GivePlayerWeapon(playerid, 34, 250);//sniper
                        GivePlayerWeapon(playerid, 29, 250);//mp5
                        GivePlayerWeapon(playerid, 4, 1);//knife
                    }
                }
                case 2:
                {
                    if(GetPlayerScore(playerid) >= 0)
                    {
                        SendClientMessage(playerid, -1, "You chose the Medic as your class.");
                        ShowPlayerDialog(playerid, DIALOG_CLASS, DIALOG_STYLE_MSGBOX, "{6EF83C}Medic Class:", "{F81414}Abilities:\n{FFFFFF}A Support class , can use /heal \n\n{F81414}Weapons:\n\n{FFFFFF}Spas12\n{FFFFFF}Silent Pistol\n{FFFFFF}RPG\n{FFFFFF}Grenade", "Play","");
                        gPlayerClass[playerid] = MEDIC;
                        PickedClass[playerid] = 3;
                        SetPlayerVirtualWorld(playerid, 0);
                        TogglePlayerControllable(playerid, 1);
                        ResetPlayerWeapons(playerid);
                        GivePlayerWeapon(playerid, 33, 200);
                        GivePlayerWeapon(playerid, 22, 200);
                        GivePlayerWeapon(playerid, 25, 200);
                        GivePlayerWeapon(playerid, 11, 2);
                    }
                }
            }
        }
		return 1;
    }
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#3

Quote:
Originally Posted by Trucido
Посмотреть сообщение
try
Код:
if(dialogid == DIALOG_SPAWN)
    {
        if(response)
        {
            switch(listitem)
            {
                case 0:
                {
                    if(GetPlayerScore(playerid) >= 0)
                    {
                        SendClientMessage(playerid, -1, "You chose the Assualt as your class.");
                        ShowPlayerDialog(playerid, DIALOG_CLASS, DIALOG_STYLE_MSGBOX, "{6EF83C}Assualt Class:", "{F81414}Abilities:\n{FFFFFF}A Solo class, good in infantry attacks.\n\n{F81414}Weapons:\n\n{FFFFFF}M4\n{FFFFFF}Shotgun\n{FFFFFF}Deagle", "Play","");
                        gPlayerClass[playerid] = ASSAULT;
                        PickedClass[playerid] = 1;
                        SetPlayerVirtualWorld(playerid, 0);
                        TogglePlayerControllable(playerid, 1);
                        ResetPlayerWeapons(playerid);
                        GivePlayerWeapon(playerid, 31, 200);//m4
                        GivePlayerWeapon(playerid, 29, 100);//mp5
                        GivePlayerWeapon(playerid, 27, 100);//  combat
                        GivePlayerWeapon(playerid, 24, 70);//deagle
                    }
                }
                case 1:
                {
                    if(GetPlayerScore(playerid) >= 0)
                    {
                        SendClientMessage(playerid, -1, "You chose the Sniper as your class.");
                        ShowPlayerDialog(playerid, DIALOG_CLASS, DIALOG_STYLE_MSGBOX, "{6EF83C}Sniper Class:", "{F81414}Abilities:\n{FFFFFF}A Locater class, Always invisible on map.\n\n{F81414}Weapons:\n\n{FFFFFF}Sniper Rifle\n{FFFFFF}Mp5\n{FFFFFF}Knife", "Play","");
                        gPlayerClass[playerid] = SNIPER;
                        PickedClass[playerid] = 2;
                        RemovePlayerMapIcon(playerid, 0);
                        SetPlayerVirtualWorld(playerid, 0);
                        TogglePlayerControllable(playerid, 1);
                        ResetPlayerWeapons(playerid);
                        GivePlayerWeapon(playerid, 34, 250);//sniper
                        GivePlayerWeapon(playerid, 29, 250);//mp5
                        GivePlayerWeapon(playerid, 4, 1);//knife
                    }
                }
                case 2:
                {
                    if(GetPlayerScore(playerid) >= 0)
                    {
                        SendClientMessage(playerid, -1, "You chose the Medic as your class.");
                        ShowPlayerDialog(playerid, DIALOG_CLASS, DIALOG_STYLE_MSGBOX, "{6EF83C}Medic Class:", "{F81414}Abilities:\n{FFFFFF}A Support class , can use /heal \n\n{F81414}Weapons:\n\n{FFFFFF}Spas12\n{FFFFFF}Silent Pistol\n{FFFFFF}RPG\n{FFFFFF}Grenade", "Play","");
                        gPlayerClass[playerid] = MEDIC;
                        PickedClass[playerid] = 3;
                        SetPlayerVirtualWorld(playerid, 0);
                        TogglePlayerControllable(playerid, 1);
                        ResetPlayerWeapons(playerid);
                        GivePlayerWeapon(playerid, 33, 200);
                        GivePlayerWeapon(playerid, 22, 200);
                        GivePlayerWeapon(playerid, 25, 200);
                        GivePlayerWeapon(playerid, 11, 2);
                    }
                }
            }
        }
		return 1;
    }
Work. thank you
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