27.02.2016, 11:42
(
Последний раз редактировалось Aa12; 27.02.2016 в 12:25.
)
Код:
enum VehData
{
Float:VehHealth
};
new PVeh[MAX_VEHICLES][VehData];
public OnPlayerSpawn(playerid)
{
new query[120];
mysql_format(mysql, query, sizeof(query), "SELECT * FROM `accounts` WHERE `Name` = '%e'", PlayerNameGet(playerid));
mysql_tquery(mysql, query, "LoadVehicle", "i", playerid);
return 1;
}
forward LoadVehicle(playerid);
public LoadVehicle(playerid)
{
new vehicleid;
PVeh[vehicleid][VehModel] = cache_get_field_content_int(0, "VehModel");
PVeh[vehicleid][VehDestroyed] = cache_get_field_content_int(0, "VehDestroyed");
PVeh[vehicleid][VehFuel] = cache_get_field_content_int(0, "VehFuel");
PVeh[vehicleid][VehHealth] = cache_get_field_content_float(0, "VehHealth");
PVeh[vehicleid][VehX] = cache_get_field_content_float(0, "VehX");
PVeh[vehicleid][VehY] = cache_get_field_content_float(0, "VehY");
PVeh[vehicleid][VehZ] = cache_get_field_content_float(0, "VehZ");
PVeh[vehicleid][VehA] = cache_get_field_content_float(0, "VehA");
printf("Health %.2f",PVeh[vehicleid][VehHealth]);
vehicleid = CreateVehicle(PVeh[playerid][VehModel],PVeh[playerid][VehX], PVeh[playerid][VehY], PVeh[playerid][VehZ],PVeh[playerid][VehA],-1,-1,-1);
printf("Veh health : %.2f", PVeh[vehicleid][VehHealth]);
}
"Health : 1000"
"Veh health : 0"
Picture from database :


